If you guys could make a published game, what would it be?

Neonfox

New member
Hey Guys,

Just sitting around at work this time of the year is boring so thought i'd add my thought on what I was thinking about.

Well what game would you make or even have a sequel to???

Mine has to be sequel to NFS Undergroud 3

and new game has to be like a survival based game, something based on I am Legend!!

Your thoughts?
 
An open ended warhammer fantasy game that is single player. There is so much materiel to work with.
 
DOTA 2 RPG, FrostBite 3 engine, Skyrim sized map, All Dota 2 Char available in game.
4 player co-op.
 
Mine is a little over the top. Make a survival game, but I mean over the top.

Crafting: Electrical designing (e.g. gathering solar panels , Batteries, light bulbs, water power generators by rivers , etc)
Hydraulic (e.g. collect cylinders , filters , hoses , power packs) so you can break down military bunkers or even make a hydraulic operated door or alterations to your vehicle.
Building (e.g. collect concrete, get tar to increase walking speed around base, Wood for simple building , sheet metal for easy roof, slate for roof)
Farming (e.g. plant seeds , grow, capturing animals, Milking cows , etc...)

Scavenging: If a building has no power you have to get batteries and get wire to rewire the electric doors.

Weapons: You actually model your weapon, like getting a steel rod and putting a Saw blade in the end of it and hook that to the side of your car. Or like firing your weapon should really I mean really be your last resort, if you do fire you get damage on the weapon which would require you to really disassemble the weapon clean it out and perhaps replace parts.


Don't know I want something insanely indepth, not this easy stuff that is available at the moment. The only thing coming close to this experience is Project Zomboid, IMO it really has a potential for success. They literally make you get a pot, get water with a bottle, boil the water then put the noodles then you can eat.
 
1 - I wish they would bring a long awaited sequel to Call of Duty! lol j/k
2 - Half Life 3 or Episode 3 or anything from Valve with something called Three
3 - Remake all Baldur's Gate games in Elder Scrolls first person style
4 - Dante's Inferno sequel
5 - Contra... co-op first person shooter
 
Mine is a little over the top. Make a survival game, but I mean over the top.

Crafting: Electrical designing (e.g. gathering solar panels , Batteries, light bulbs, water power generators by rivers , etc)
Hydraulic (e.g. collect cylinders , filters , hoses , power packs) so you can break down military bunkers or even make a hydraulic operated door or alterations to your vehicle.
Building (e.g. collect concrete, get tar to increase walking speed around base, Wood for simple building , sheet metal for easy roof, slate for roof)
Farming (e.g. plant seeds , grow, capturing animals, Milking cows , etc...)

Scavenging: If a building has no power you have to get batteries and get wire to rewire the electric doors.

Weapons: You actually model your weapon, like getting a steel rod and putting a Saw blade in the end of it and hook that to the side of your car. Or like firing your weapon should really I mean really be your last resort, if you do fire you get damage on the weapon which would require you to really disassemble the weapon clean it out and perhaps replace parts.


Don't know I want something insanely indepth, not this easy stuff that is available at the moment. The only thing coming close to this experience is Project Zomboid, IMO it really has a potential for success. They literally make you get a pot, get water with a bottle, boil the water then put the noodles then you can eat.

Bro I would pay min R700 bucks for a game like that!! You wouldnt get me off my pc. Like never. Ill proberbly get divorced and miss the court date just due to that!!
 
I want a game that start off like

Universe sandbox, where you create the galaxy you will play in.
Then once done you start off as a space flight sim where you explore the universe with your mothership. Or you can fly scouts into unexplored space before your main ship jumps in.
Space battle's must take play in old Homeworld fashion with you having the option to control any ship in fps view during said battles.

If you find bare planets that can sustain life you have the option to colonize in a Starcraft/C&C like view. Building your base and defenses and on colonized planets you should be able to fight for control.

If someone tries to take over your planets you should be able to command the battles in C&C style, with the same option to go FPS on any unit if/when you like.

Bonus points for making it a MMO. If MMO then the Universe sandbox option can be skipped.
 
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Bro I would pay min R700 bucks for a game like that!! You wouldnt get me off my pc. Like never. Ill proberbly get divorced and miss the court date just due to that!!

Same thing would happen to me dude.i love having a real world experience in a game. Check out project zomboid or even better arma3 breaking point, this breaking point is just good enough to keep me entertained
 
I want a game that start off like

Universe sandbox, where you create the galaxy you will play in.
Then once done you start off as a space flight sim where you explore the universe with your mothership. Or you can fly scouts into unexplored space before your main ship jumps in.
Space battle's must take play in old Homeworld fashion with you having the option to control any ship in fps view during said battles.

If you find bare planets that can sustain life you have the option to colonize in a Starcraft/C&C like view. Building your base and defenses and on colonized planets you should be able to fight for control.

If someone tries to take over your planets you should be able to command the battles in C&C style, with the same option to go FPS on any unit if/when you like.

Bonus points for making it a MMO. If MMO then the Universe sandbox option can be skipped.

Great mind think alike it seems. This is almost exactly the type of game that I'd make. I would even go so far as to have almost two different RTS styles in the game; RTS style for conquering a planet, and a more management city builder type for terraforming it and making it more inhabitable for colonists.
 
Mine is a little over the top. Make a survival game, but I mean over the top.

Crafting: Electrical designing (e.g. gathering solar panels , Batteries, light bulbs, water power generators by rivers , etc)
Hydraulic (e.g. collect cylinders , filters , hoses , power packs) so you can break down military bunkers or even make a hydraulic operated door or alterations to your vehicle.
Building (e.g. collect concrete, get tar to increase walking speed around base, Wood for simple building , sheet metal for easy roof, slate for roof)
Farming (e.g. plant seeds , grow, capturing animals, Milking cows , etc...)

Scavenging: If a building has no power you have to get batteries and get wire to rewire the electric doors.

Weapons: You actually model your weapon, like getting a steel rod and putting a Saw blade in the end of it and hook that to the side of your car. Or like firing your weapon should really I mean really be your last resort, if you do fire you get damage on the weapon which would require you to really disassemble the weapon clean it out and perhaps replace parts.


Don't know I want something insanely indepth, not this easy stuff that is available at the moment. The only thing coming close to this experience is Project Zomboid, IMO it really has a potential for success. They literally make you get a pot, get water with a bottle, boil the water then put the noodles then you can eat.

That sounds awesome,i would pay more then 1k for a game like that.
 
oh yeah, a Kingdom of Amalur sequel would be much appreciated. perhaps this time with MP
 
Sequel for Vagrant story.
A new Team ICO game.
The Last gaurdian to be released.
Fresh, new mature rated first party nintendo IP's

A survival-horror game with emphasis on fully customisable guns (i.e realistic assembly of different gun parts barrel, stock, trigger mechanism, ammo which affects its efficacy)
 
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