Nou_Braai_Ons!!!!
New member
lol that looks fun.. im in the next one!! haha
lol that looks fun.. im in the next one!! haha
Hi guys,
Please have a look at this video i made this weekend. It was our first Deathmatch arena event.
We will probably do something this weekend.
Then i need to finish my house!!!! Lol so i can also jon in the fun! Who gona sponsor me metal doors???? Lol
Just get metail fragments dude you can make it yourself?
So many doors needs to be made =0 lol maybe get it done within this week!
Many resources outside man, just start to hatchet those rocks.
lol yea,, just so much work...
It gets more difficult when you move from wood to metal hey![]()
Pfffff any rooms to rent?? lol
At the moment with all the lag our SA servers are experiencing you are probably better off building your own place as i doubt i will be in game much.
Its really difficult trying to farm wood when you keep running up to it![]()
Yea i made a ticket again with multiplay, the last response was just telling me it's not about the memory and cpu but the peering issues in south africa and the ISP's, so waiting for there new reply.
LOL yea the big fault is... SA lol
Also need to say!! Love the FPS booster on the server!! the game feels so much smoother for me now?
Sorry i was not on much last night Shirou, started watching Wold of Wallstreet and couldn't stop. Will be on tonight.
Glad you discovered it, i've added it yesterday, so people don't need to type that command to remove grass anymore but just use /fps instead.
It doesn't just remove grass, it removes more than that... it really makes it more smoother for me!
"gfx.tonemap false" -- removes tone mapping
"terrain.idleinterval 0" -- stops the system from drawing unseen textures
"grass.disp_trail_seconds 0" -- disables trails in grass created by npcs/players
"gfx.ssao false" -- disables screen space ambient occlusion
"gfx.bloom false" -- removes bloom effect
"gfx.ssaa false" -- disables super sampling anti aliasing
"gfx.shafts false" -- disables sun rays effect
"render.level 0" -- lowers render level
"env.clouds false" -- disables clouds
"grass.on false" -- disables grass