The Elder Scrolls Online Beta

Anyone perhaps know where to get your hands on a Imperial Edition still, seems Takealot and Kalahari is sold out.

Or even any discount Imperial digital versions?
 
Anyone perhaps know where to get your hands on a Imperial Edition still, seems Takealot and Kalahari is sold out.

Or even any discount Imperial digital versions?

Have you tried that green man gaming tip i have posted earlier? (post #261) I bought the Imperial edition for r720 from them.
 
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Seems like the code don't work anymore, each time i try enter it, it says invalid? or is it just me.

Well yea there is an expiry on those codes, but do a google search for discount codes, that is how i found that one. I am sure there are newer ones.
 
Patch notes for the upcoming early release, seems it will be the last patch notes untill early access.

http://www.reddit.com/r/elderscrollsonline/comments/20uypv/patch_0182_notes/

Something great
"Please note that we found the underlying cause of the broken quest issues that showed up in last weekend's beta test, and we're currently working to fix them
"
!


That's good, i figured it was a central issue with their event/spawning mechanism and most likely a single fix that would fix all the quests. It was clear that every quest that bugged out, had the same problem of stuff not spawning after a few players have went through the quest.
 
They released the full version or so they say last night for everyone to download and test for a brief moment as they wanted to test the overflow servers before launch.

Seems so far it's all positive for those guys who tested it, they could find no bugs at all.

You can read some of the feedback from those who got in :)

http://www.reddit.com/r/elderscrollsonline/comments/214fol/overflow_test_is_over_just_kicked_us_out/

So far it sounds great, can't wait for this week to go by fast to enjoy it on sunday early release.
 
I want some honest opinions about this game.

How is the connection & ping to EU/US servers?
How broken is the beta? Quests, skills, glitches, etc?
What level are you able to play in the beta?
Is it fun enough to actually warrant the $15 p/m fee?
Do you see this game going Free 2 play in a years' time?
 
I want some honest opinions about this game.

Do you see this game going Free 2 play in a years' time?

Honest opinion: I have not played the beta at all. However, the structures are in place for it to go F2P and it is my opinion that it will go F2P in the not too far distant future. The existing cash shop speaks volumes in this regard.
 
I want some honest opinions about this game.

How is the connection & ping to EU/US servers?
How broken is the beta? Quests, skills, glitches, etc?
What level are you able to play in the beta?
Is it fun enough to actually warrant the $15 p/m fee?
Do you see this game going Free 2 play in a years' time?

1. Connection to US servers was fine for me, the usual 200ms type of pings, i don't think we have had the opportunity to play on EU servers yet. Let's just say i could play a AvA (same as GW2s WvW) with like 50 players sieging a castle and pvp'ing around and i did not feel any performance issues at all. In fact GW2 back in the day was worse in this area, like fighting against invisible players and things like that...which i did not experience in ESO.

2. The only thing that was broken (for me anyway) in the beta was quests, but it was very specific types of quests where mobs/items had to spawn (in the public world) after a player interacted with something. Thing is, this was clearly a central scripting issue, which they apparently figured out and fixed (so i can't confirm it is indeed fixed). There was also a predictable workaround for them (i.e. relogging and hoping to enter a zone-instance that did not yet bug out).

I did not find anything else glitchy it all, the combat, the skills , the dialogs and such worked pretty solid for me. Never disconnected or rubber-banded or felt my skills are not firing etc. MMOs like Warhammer launched in a much worse state than this imho.

3. Level? I got to like level 13 or so with my 1 character and had 2 others which i played to about lvl 5 or 6. This is of course after 2.5 BETA weekends, they never wiped the characters. I found it quite slow leveling after lvl 9 or so, but probably on par with most MMOs that launch these days with a lvl 60 cap.

4. Hard to say, it is "fun enough" to play for a few months (3 months) and paying $15 for 2 months is still cheaper than buying a new game in that time. So for me the sub is irrelevant at the launch period, i WILL get my hours and content out of this game in the first 2-3 months...after that , see point 5.

5. Yes. There's nothing in this game that i haven't seen in something like GuildWars 2. The sub will be fine for the first 3-6 months (because everyone will be playing through new content) and then it will start hurting them because as i said in #4, i am quite willing to pay the sub now for a few months , but once i go into a "check in every now and then when an update rolls out"-mode, i won't be coming back if i have to pay $15 to do so. .

I do not honestly believe there is sufficient content to keep everyone busy for a year to the extend that they will feel $15 is worth it after hitting the level cap. This is the dilemma with every single sub (and f2p) mmo i've played. Unless Zenimax can pull a rabbit out of the hat and actually increase the content+level cap every 3 months (or somehow makes the world insanely large filled with optional content), i don't see people subbing past 3 months just to PvP. It will be easier to just go play GW2 (without paying anything). I am also past repeating dungeons in (easy/elite/nightmare/xxx) modes combined playing the gear-treadmill game, so a few people might squeeze a few extra months out of the game doing that, i won't though.

I won't be surprised if this is the new business model: Launch the game with a sub based system to cover the costs and then immediately starts working towards a F2P model . If i was a CEO of a company like this, i would do this by default. So switching to F2P is not actually seen as a failure, but rather the original plan...i'm sure launching F2P is not as effective as launching sub based, especially not when it comes to a big well known franchise.


Anyway, i am going into this game with the expectation to play it for 2-3 months max. From my beta impressions, i am quite comfortable that i will have a good (and predictable) time in the game. I expect at the 3 month mark that we'll see the population to drop, subs to be cancelled and people moving on, they will return when it goes F2P or a new expansion is released.

Wildstar will also be launching extremely close to the drop-off mark, so i fully expect alot of ESO players to just hop over and continue with Wildstar without feeling ESO was a bad game. Personally i am not keen on Wildstar at this point, even though i might not be playing ESO at the time either, but that might change once the ESO scene gets old. I might then enjoy the "DOUBLE KILL!!!, TRIPLE KILL!!!" absurdities shouted at you in Wildstar.
 
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I want some honest opinions about this game.

How is the connection & ping to EU/US servers?
How broken is the beta? Quests, skills, glitches, etc?
What level are you able to play in the beta?
Is it fun enough to actually warrant the $15 p/m fee?
Do you see this game going Free 2 play in a years' time?

1.Connection was fine 200 ms to both us and eu megaservers. But for beta and early release both were located in the US.
2.Quite a few quests issues to do with phasing apparently been fixed for release. Lots of issues with grouping...
3.Got to level 18 with one toon that I played through 2 beta's
4.For me y while playing a friend even with the grouping issues. Not sure if it would be fun enough if playing alone but I intend to play the game with her so that's no concern for me.
5. Yes.
 
Got my code with 3 day early access from Kalahari today, Paid R 339 for it in February - excited to play this!
 
Just for the people that ordered from GreenManGaming (like myself), this might be important info to know regarding the keys. At this point we received a key which grants early access. You still need to receive another key close to release related to your release:

http://www.reddit.com/r/elderscroll.../gmg_early_accessconcerning_imperial_edition/

Response from ESO Team: http://imgur.com/G5kzLKT

https://greenmangaming.zendesk.com/entries/39470928-The-Elder-Scrolls-Online-FAQ
Purchased the Imperial Edition, activated the key and the Standard Edition is shown:

Don't worry, the key we have sent you is correct and will grant you the correct length of Early Access and you will receive your full game key closer to or on the release date.



How many days access do I get?

With the Standard edition you will get 3 days access. Imperial edition will give you 5 days access.



I received an Explorers pack, what is this?

All pre-orders will unlock an Explorer's pack as a bonus. This pack is a digital bundle that includes:

The ability for the player's characters to join any alliance, no matter which race you choose
The Scuttler , a tiny but loyal vanity pet
Four bonus treasure maps that will lead the player to loot.



When will I receive my full game key?

As with all pre-purchase games keys for this game will be released on or in special circumstances shortly before release date as shown on the product page.
 
The "grace period" is set to 48 hours, this means by Monday 7th you need to put in your proper key from your purchase to keep playing for a month.

There has been begging from various communities to extend this, they might.
 
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