Tinman
MyGaming Silverback
From Dust PC requires always-on internet, refunds given
Previous announcement regarding always-on internet proves untrue
Previous announcement regarding always-on internet proves untrue
And then, the struggle to get the game to play (there are myriad issues being reported with the game, especially the menu screen’s not loading which I experienced on one launch) isn’t rewarded by a proper port. The first thing to notice is that the game is capped at 30fps. With PCs offering four times that, being locked off at a crappy console limit is good evidence of how little effort has gone into the PC version. Worse is the lack of options. Yes, it can be run in a window (for some reason not at the largest resolutions though), but beyond that you’re on your own. Anti-aliasing? No chance. The game is made of staircases on a machine that could be making it look beautiful. So what were they doing during the eleventh hour delay?
bukowski113 said:We recognize that one of our posts in the From Dust forum regarding the need for authentication in the game was not clear. We sincerely apologize for the misunderstanding. Our tech teams are working on a patch that should release in approximately two weeks that will eliminate the need for any online authentication. This development time is required as we are working to ensure that those who have already started the game, and who’s progress is currently saved on our servers, will receive and save their game information locally. Once the patch is ready, players who already have the game will automatically receive the update on their next login and subsequent game sessions will be 100% offline.