Lol. You constantly contradict yourself. Also, please substantiate that claim.
I mean, by your own assertion here, there's simply no reasonably critically evaluating shit games, because, by your own definitions, shit games won't feature - among other things - "mature themes" or anything of enduring worth (=ART). So there's basically no such thing as, say, something like Damnation - universally panned by critics, but apparently on no tenable pretext.
Really, it's like you yank this stuff out of your arse.![]()
I'm Copy-Pasting all this. Gonna make me a novel, sell it for 10 billion US$ and pay you each a Happy Meal In Royalties.
I just want to shoot people in the head with my R700. Don't care if it's art or not![]()
I'm not even sure what you're getting at here. How can you engage in a dialog concerning the matters I outlined above without an implicit recognition that what you're evaluating is an art form? I'm not talking about a rudimentary marks-out-of-five sort of review score aggregation - you can review whatever you feel like. A discussion of the means by which videogaming conveys narrative for instance - its strengths, weaknesses and potential - is inevitably infringing onto sacrosanct territory if you can't just acknowledge, as I said, a priori, that it's an art form.
What I don't understand is what exactly is WRONG with recognizing videogaming as an art form? As densweep pointed out, if you wanted to discuss the Sistine Chapel for instance, but you couldn't discuss it as art, all you'd have to talk about are the kinds of paintbrushes he used, the angles of the ceiling, the age and history of its creation, restorations, and so forth - missing the heart of the creation itself. Or if you could do, please tell me how - perhaps I'm missing something.
I didn't suggest that. I said that every game is art to some degree because the definition of art per se is very encompassing - that in itself isn't interesting or remarkable; but very few games achieved a level of greatness in artistry.1. Only some games could be considered art.
It matters that we're able to discuss them as an art form yes, more than just as a form of entertainment.2. It matters that we are able to consider games as art.
In the sense that I don't particularly care about recognition by some elite establishment, yes. In any other sense, no, not at all. And that was mainly in response to your accusation that the reason I maintain that games should be considered art is because I'm too intellectually insecure to just enjoy them as games, which is nonsense.3. It doesn't matter if we can consider games as art.
I'd rather say that by definition, as I understand it, any serious critical discourse about gaming as a form of creative medium is an artistic analysis; and avoiding that fact because you take issue with terminology is actually disingenuous and unnecessary.4. We can't critically evaluate games without first presuming they're a form of art, disingenuously avoiding the logical inference that, without first presuming they're a a form of art, we're entirely unable to critically evaluate them.
It's the last part I find especially absurd. And, as I've pointed out several times in this discussion already, IF WE CAN'T ABSOLUTELY DEFINE WHAT CONSTITUTES ART, HOW CAN WE EVALUATE ANYTHING AS "ART", ANYWAY?
K - perhaps I do?I think you lack imagination.
I'd rather say that by definition, as I understand it, any serious critical discourse about gaming as a form of creative medium is an artistic analysis; and avoiding that fact because you take issue with terminology is actually disingenuous and unnecessary.
It's totally true. I'll get back to baking those cookies, Voicy.
PS. "you're". Peasant.
I'm biding my time.
Just biding my time.