I can't see why you need mods in such a game.
Exactly,though hopefully there will be mod support when they move on from the Frostbite engine.
I can't see why you need mods in such a game.
Even still, can't see the purpose of mods for this game.
SP games I can still understand.
So that people can do interesting things with the game.
http://www.gamefront.com/top-10-battlefield-2-mods/
Didn't know there were mods for Bf2.
Even still - a mod like that won't keep me playing for too long. Much rather be playing BC 2.
But mods extended BF2's lifetime. Having no mods means EA basically has complete control over the lifetime of the game. When you're pushing out a new BF game every two years, I'm sure you can understand why that would be important to them.
No, what I'm saying is that for a game like BF3 not having mod support essentially means EA determines when the game dies. Once BF4 hits, what reason will people have to keep playing BF3? Mods would give people a reason to stick to playing BF3, but seeing as there are no mods everyone will just have to upgrade to BF4 because everyone else is doing it and there is no reason to continue playing BF3.
Ah yes. Now I understand.
Once a new release comes, the older one/predecessor essentially dies, unless someone creates a mod whereby keeping it alive that much longer, keeping people playing it that much longer.
As far as I know, the Call of Duty franchise doesn't suffer from this. Black Ops II was released some few months ago, but people are still playing Black Ops and even Modern Warfare. Not that there's a whole lot of difference between predecessor and successor.