qornea
Much write, very gaming
Ken Levine shares thoughts on hardcore “1999 modeâ€
Explains design philosophy behind old-school difficulty mode
Explains design philosophy behind old-school difficulty mode
I like this. Make something Nintendo hard again. I tried out Sonic 4 Episode 1, and it bothered me how much the game has been dumbed down from it's Genesis roots, for now reason whatsoever.. Getting a game over screen every now and then is not the end of the world, and is one the nostalgic highlights, IMO.