Fivel
New member
I suggest that having timeout victories count less than resignation and checkmate victories leaves the system open to abuse. For example, if I were vindictive I might let a game time out rather than resign, thereby depriving my opponent of some rating points. Not only that, my rating would take less of a hit with a timeout loss than with resignation.
My view is simple. A win is a win, whether it be by timeout, checkmate or resignation.
Sure, but earning full victory points for a timeout win doesn't seem to make a whole lot of sense.