Cities Skylines

I've been watching a lot of NothernLion and quil18 playing this; quill18 has a massive city thus far and quite well managed. Running around 3 or four blocks in size but population sub 300k.
 
I had a traffic issue. By off ramp from the highway was backed up on the highway all the way into the next area.
 
I had a traffic issue. By off ramp from the highway was backed up on the highway all the way into the next area.

Yeah you need to try upgrade that entrance road to the bigger ones as soon as you can, starting to get some traffic already so I can see it being a problem.

Also, landfills, make sure you have enough landfills
 
Yea the game is doing really well, and I'm sure its going to get better with future updates and mods etc. Really enjoying it.
 
That is fsking awesome, and done so well!

Yeah another cool feature is that you can download height maps of anywhere in the world, and import them into the game, so you can basically import the landscape of Cape Town or Durban into the game and build your city there.
 
I was fiddling with the map editor. That water simulation is awesome. Plonk a water source and it starts flooding the map in all directions. Push down the land and the water floods the gaps.
 
I was fiddling with the map editor. That water simulation is awesome. Plonk a water source and it starts flooding the map in all directions. Push down the land and the water floods the gaps.

This is the heightmap tool I was talking about > http://terrain.party/

Go to your wanted aread and save the map, you can then import it into the game. Pretty awesome.
 
I was fiddling with the map editor. That water simulation is awesome. Plonk a water source and it starts flooding the map in all directions. Push down the land and the water floods the gaps.

Hah, that is awesome
 
I have to admit- after watching only a couple of YouTube videos I was sold. Bought, downloaded and played the game the next day.

This game rocks man. There have been very, very few games in the last year or so that I've not had a single drop of regret buying, and this is DEFINITELY one of them! (Kerbal Space Program being on that list as well.)

My official review:

Building highways has never been this fun! 10/10
 
Started my city with green energy and after building about a dozen wind turbines and a couple of load shedding sessions later i decided i'm okay with covering my city in smog. Converted to coal power plants with no regrets.
 
Figured out the hard way that it's not the best idea to keep everyone happy. Providing higher education to everyone seems nice, but the city gets to a point where 75% of people are overqualified. The only orange (industrial zones) that employ highly educated people are offices, level 3 normal industrial, and oil (finite resource and after about 2-3 years you exhaust a "patch"). High density commercial also employs them. So if you have any forrestry, ore or farming (or level 1-2 normal industrial) you're employing too many overqualified people. If you can't provide enough good jobs people are going to start leaving. But even the top buildings employ educated and well educated people, so if people leave they're going to redistribute their workforce and once again you'll have overqualified people. Eventually your city is going to implode on itself.

You can't skip industries either, because then you're just going to end up importing everything and that'll kill your taxes and therefor your economy (if your city is big enough it has huge expenses)... and traffic. Only really started being a problem at 100K+ people though.

I suppose the game is meant to be played more "realistically". i.e. there are better districts and there are worse districts. Can't really build a utopia :)
 
Started playing a loan copy last night. Think I might actually pick this up for all the extra content that'll be available via Steam Workshop. Really digging this one, I can see why it's doing so fsking well. There's definitely a need for this genre.
 
Started playing a loan copy last night. Think I might actually pick this up for all the extra content that'll be available via Steam Workshop. Really digging this one, I can see why it's doing so fsking well. There's definitely a need for this genre.

A loan copy? :cool:
 
Figured out the hard way that it's not the best idea to keep everyone happy. Providing higher education to everyone seems nice, but the city gets to a point where 75% of people are overqualified. The only orange (industrial zones) that employ highly educated people are offices, level 3 normal industrial, and oil (finite resource and after about 2-3 years you exhaust a "patch"). High density commercial also employs them. So if you have any forrestry, ore or farming (or level 1-2 normal industrial) you're employing too many overqualified people. If you can't provide enough good jobs people are going to start leaving. But even the top buildings employ educated and well educated people, so if people leave they're going to redistribute their workforce and once again you'll have overqualified people. Eventually your city is going to implode on itself.

You can't skip industries either, because then you're just going to end up importing everything and that'll kill your taxes and therefor your economy (if your city is big enough it has huge expenses)... and traffic. Only really started being a problem at 100K+ people though.

I suppose the game is meant to be played more "realistically". i.e. there are better districts and there are worse districts. Can't really build a utopia :)

Definitely!

I built high schools and universities EVERYWHERE and my whole city is overqualified. I was wondering why I was constantly demolishing my industry buildings. xD

So in the future, I'll build a "poor" district next to my industry zones. :P

Also after building the docks, my city traffic became a HUGE problem because all the trucks. I had to build almost $800 000 of highways!

Hey, that reminds me, do you think you can put a parliament building and an elementary school in a small district together in the hopes of fostering the new president? You know, like in our country?
 
I suppose the game is meant to be played more "realistically". i.e. there are better districts and there are worse districts. Can't really build a utopia :)

This really is quite a realistic problem. In Jerusalem most of the population are well educated so they struggle to get people to do menial jobs like refuse removal etc. So they have to increase the pay for these unskilled jobs, so it's not uncommon for students to do these jobs to earn some decent cash while they study.
 
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