OmegaFenix
The Legendary Troll Hunter
I think you misinterpret what Alan was saying regarding consoles.
If they wanted to sell as many copies as possible, would they release it on pc? No, they would release it on console because of the fact that they will be making a 'kakhuis' full of money by doing so and also release it on pc for a few extra bucks.
Any developer would choose consoles as his main market because of the masses playing on the platform and the higher chances of getting paid for their product.
I think that most PC gamers don't have an issue with games being developed for consoles and then being ported to pc (if they get ported), the issue we have is that developers tend to treat the PC like a console instead of treating a PC like a PC. This meaning we would like to have customizable graphic options to tweak the game to work on our systems if we experience trouble with the game, as well as customizable controls and not hard-coded controls.
And if the developers can, please release a DirectX 11 patch and some HD textures for us to test out our hard ware and actually make use of the high end graphics cards some of us are sporting, because testing out your imba dual GPU DirectX 11 capable card with DirectX 9 games, could've been done with your card you had 6 years ago.
That statement, to me anyways, sound like another "consoles are for dumb kiddies, real gamers play on PC" statement like the hundreds on this forum alone.
I hear what your saying, but how does that translate to it being dumbed down? or a dumbed down game released on consoles?
From a developer perspective why spend extra money developing the same game twice when you can just port it and save on that dev cost and have clean profit to put towards the next title? Like I said before, its all about making money. That is the point of the business.