actually i see lots of room for expansions/DLCs ... what happened to Leah, each follower still has their story lingering in the air, also what that guy says about the thief guild getting pay back in act 1.
well back to the review, i kinda disagree with the review ... diablo has always been one of those game where you want to play the more difficult levels, normal difficulty is just a tutorial for the character selected.
A single run through will take you between 10 and 15 hours, and I rarely struggled with the difficulty level. After completing the game on the Normal difficulty setting in just a few days, I was invited to play it on Nightmare mode. Don’t be fooled by the name though – Nightmare mode is no more difficult that your first play through, it just has higher level enemies, which after completing the game once, your character will be able to defeat quite easily.
i find the paragraph a load of BS sorry to say, you try running through nightmare with a character that just took 10-15 hours in normal without nice gear then keep track of how many times you died ... im sure you will retrack you statement of "your character will be able to defeat quite easily"
here is some stats on the fallen, that small thing with an axe and shield that's always in a group:
normal - hp=33-66, min damage per hit=38
nightmare - hp=614-1229, min damage per hit=388
hell - hp=3762-7524, min damage per hit=2523
and i wont post inferno cause that is just scary for a small creep like that ...
diablo should be reviewed as a game that needs to be played on higher difficulty levels and not like other games where a person just plays it on normal, then you might as well just stuck to the guest pass
the storyline probably also needs a higher rating considering how they put the lore for nearly each monster in the game