Dragon Age Inquisition

There are, however, times on start-up where the game would freeze by the main screen, forcing me to end the process through TM.

This is the only issue I have experienced. But it's resolved now by updating my Radeon Graphics drivers to the beta version, which currently has the latest Dragon age updates. Else I haven't experienced any bugs at all.
 
This is the only issue I have experienced. But it's resolved now by updating my Radeon Graphics drivers to the beta version, which currently has the latest Dragon age updates. Else I haven't experienced any bugs at all.

I have the latest Nvidia drivers, but alas the problem is reoccurring. It only seldom happens, but it happens.
 
The only complaints I have performance-wise are random, persistent frame-rate drops. For example, I will be in Haven walking around and then decide to change my armour for whatever reason. I go back into the game screen from the inventory screen and suddenly the frame rate is capped at 20 fps (Normally, in the same area, I get anywhere between 30 fps and 60 fps depending on what is on screen). I seem to be able to solve it by switching between the inventory/journal/character screens and back to the game screen until the frame rate corrects itself.

But ja, so far, only some annoying performance issues and frame rate bugs. Otherwise I haven't been affected by the banter bug or anything that Graal or Hagan have described. Hopefully they'll sort out most of the issues with the first patch, but it's disappointing to to hear that you guys are experiencing this. Nobody should have to deal with that crap. Sorry guys.
 
The only complaints I have performance-wise are random, persistent frame-rate drops. For example, I will be in Haven walking around and then decide to change my armour for whatever reason. I go back into the game screen from the inventory screen and suddenly the frame rate is capped at 20 fps (Normally, in the same area, I get anywhere between 30 fps and 60 fps depending on what is on screen). I seem to be able to solve it by switching between the inventory/journal/character screens and back to the game screen until the frame rate corrects itself.

But ja, so far, only some annoying performance issues and frame rate bugs. Otherwise I haven't been affected by the banter bug or anything that Graal or Hagan have described. Hopefully they'll sort out most of the issues with the first patch, but it's disappointing to to hear that you guys are experiencing this. Nobody should have to deal with that crap. Sorry guys.

The worst I've experienced is not being able to click on conversation options very rarely, alt+tab fixes it though.

For performance be sure to disable Origin in-game overlay and make sure you are not using any form of overlay in the game, also set the game to Full Screen Windowed and turn off v-sync.
 
The worst I've experienced is not being able to click on conversation options very rarely, alt+tab fixes it though.

For performance be sure to disable Origin in-game overlay and make sure you are not using any form of overlay in the game, also set the game to Full Screen Windowed and turn off v-sync.

Thanks for the advice. I haven't disabled Origin in-game overlay yet, so that will probably make a big difference. I'm not convinced that the full-screen windowed mode improves performance though and I've tried disabling v-sync, but the screen-tearing I get is super annoying, so I'd rather take the fps hit.

I'm sure many of you guys know this already, but DAI has an in-game debug console. This command is excellent for measuring your performance gains or losses in terms of exact fps figures (it also doesn't rely on external software that might impact performance) as it will display your fps in the top right hand corner of your screen:

Press tilde (~) and then type the following in your console:
perfOverlay.DrawFps 1
Press tilde again to remove the console. If you want to turn off the fps display, type the following into the console:
perfOverlay.DrawFps 0
I hope this is useful for you guys. It certainly helped me optimise my performance.
 
Thanks for the advice. I haven't disabled Origin in-game overlay yet, so that will probably make a big difference. I'm not convinced that the full-screen windowed mode improves performance though and I've tried disabling v-sync, but the screen-tearing I get is super annoying, so I'd rather take the fps hit.

I'm sure many of you guys know this already, but DAI has an in-game debug console. This command is excellent for measuring your performance gains or losses in terms of exact fps figures (it also doesn't rely on external software that might impact performance) as it will display your fps in the top right hand corner of your screen:

Press tilde (~) and then type the following in your console:
perfOverlay.DrawFps 1
Press tilde again to remove the console. If you want to turn off the fps display, type the following into the console:
perfOverlay.DrawFps 0
I hope this is useful for you guys. It certainly helped me optimise my performance.

When you run in Full Screen Windowed it syncs to your desktop refresh rate even with v-sync off so you wont see any tearing.
 
Thanks for the advice. I haven't disabled Origin in-game overlay yet, so that will probably make a big difference. I'm not convinced that the full-screen windowed mode improves performance though and I've tried disabling v-sync, but the screen-tearing I get is super annoying, so I'd rather take the fps hit.

I'm sure many of you guys know this already, but DAI has an in-game debug console. This command is excellent for measuring your performance gains or losses in terms of exact fps figures (it also doesn't rely on external software that might impact performance) as it will display your fps in the top right hand corner of your screen:

Press tilde (~) and then type the following in your console:
perfOverlay.DrawFps 1
Press tilde again to remove the console. If you want to turn off the fps display, type the following into the console:
perfOverlay.DrawFps 0
I hope this is useful for you guys. It certainly helped me optimise my performance.

With the use of FRAPS, I was able to determine my lowest and highest FPS I'm able to achieve. Lowest (+- 30FPS [sometimes a frame or 2 lower]). Highest... meh... (40-50/57ish).
 
When you run in Full Screen Windowed it syncs to your desktop refresh rate even with v-sync off so you wont see any tearing.

Ah. That explains it. Admittedly, I probably didn't try both vsync off and fullscreen-windowed mode simultaneously.

With the use of FRAPS, I was able to determine my lowest and highest FPS I'm able to achieve. Lowest (+- 30FPS [sometimes a frame or 2 lower]). Highest... meh... (40-50/57ish).

I have personally found that FRAPS negatively affects my frame rate and I don't think it's the fault of my GPU (a GTX580), so I would think it's more reliable to use the built-in tools like a game's debug console. I could be completely wrong, but that is my impression.
 
I have the latest Nvidia drivers, but alas the problem is reoccurring. It only seldom happens, but it happens.

Happened to me on basically every startup of the game. What fixed it for me was to run the game as administrator (from the compatibility tab in properties).

Edit: I forgot, I also added the game to my Anti Virus' exclusion list. Apparently some AV's and the game don't fully agree with one another.
 
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The worst I've experienced is not being able to click on conversation options very rarely, alt+tab fixes it though.

For performance be sure to disable Origin in-game overlay and make sure you are not using any form of overlay in the game, also set the game to Full Screen Windowed and turn off v-sync.

Just a quick report-back. I did as Isengard suggested last night and I managed to squeeze an extra 8-10 fps out of the game.

I also increased the post-processing anti-aliasing and decreased from HBAO to SSAO.

Isengard's suggestions plus the tweaks I just mentioned gave me a fantastic performance boost.
 
Just a quick report-back. I did as Isengard suggested last night and I managed to squeeze an extra 8-10 fps out of the game.

I also increased the post-processing anti-aliasing and decreased from HBAO to SSAO.

Isengard's suggestions plus the tweaks I just mentioned gave me a fantastic performance boost.

Awesome man, I'm glad that helped. My meager Radeon 7850 needed all the help it could get in order to get decent visuals with an acceptable framerate. :)
 
Im gonna try out the fullscreen windowed mode as well when I start playing in a while. The game doesn't perform bad but it does stutter for a second or two every few minutes.
 
Im gonna try out the fullscreen windowed mode as well when I start playing in a while. The game doesn't perform bad but it does stutter for a second or two every few minutes.

I tried lowering the res from 1920x1080 to 1600x900 to see if I notice a difference - none. There may have been a frame or two difference - literally.

Edit: I also get stutters now and again, but I've grown used to it, since it's so infrequent and so short.
I also tried running it as admin, that was a mistake; it stuttered so much more!
 
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I tried lowering the res from 1920x1080 to 1600x900 to see if I notice a difference - none. There may have been a frame or two difference - literally.

Edit: I also get stutters now and again, but I've grown used to it, since it's so infrequent and so short.
I also tried running it as admin, that was a mistake; it stuttered so much more!

I also tried lowering my res a level or two, all I got was a squashed aspect ratio. I quickly abandoned that approach.

I've read in a few places that the stuttering is related to your storage. If you have access to an SSD, it's advisable to rather install the game there. If not, try defragmenting your hard drive with O&O degfrag, making sure that the Dragon Age files are defragmented. I don't have an SSD, so I tried the defragging approach. It did seem to help a little bit. Although I still have the stuttering every now and again, it doesn't last as long and it happens far less frequently. The defragging approach is more likely to work on older, heavily-used, drives.

Edit: SH*T! I missed my 1000th post :( I was supposed to celebrate.
 
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I also tried lowering my res a level or two, all I got was a squashed aspect ratio. I quickly abandoned that approach.

I've read in a few places that the stuttering is related to your storage. If you have access to an SSD, it's advisable to rather install the game there. If not, try defragmenting your hard drive with O&O degfrag, making sure that the Dragon Age files are defragmented. I don't have an SSD, so I tried the defragging approach. It did seem to help a little bit. Although I still have the stuttering every now and again, it doesn't last as long and it happens far less frequently. the defragging approach is more likely to work on older, heavily-used, drives.

Edit: SH*T! I missed my 1000th post :( I was supposed to celebrate.

I've had my drive for less than a year now and it seems to still be doing fairly well.
 
I've had my drive for less than a year now and it seems to still be doing fairly well.

Ja, I doubt you'll get much improvement from defragmenting the drive, but an SSD might still be the way to go if you struggle with the stuttering a lot.
 
Ja, I doubt you'll get much improvement from defragmenting the drive, but an SSD might still be the way to go if you struggle with the stuttering a lot.

Admittedly, sometimes the loading times are not bad, but this is usually the case if I already started it up and exited. Could just be coincidence.
 
I also tried lowering my res a level or two, all I got was a squashed aspect ratio. I quickly abandoned that approach.

I've read in a few places that the stuttering is related to your storage. If you have access to an SSD, it's advisable to rather install the game there. If not, try defragmenting your hard drive with O&O degfrag, making sure that the Dragon Age files are defragmented. I don't have an SSD, so I tried the defragging approach. It did seem to help a little bit. Although I still have the stuttering every now and again, it doesn't last as long and it happens far less frequently. The defragging approach is more likely to work on older, heavily-used, drives.

Edit: SH*T! I missed my 1000th post :( I was supposed to celebrate.

Hm, I didn't even think about that. I installed it on my SSD and I indeed have zero stutters.
 
So apparently there is a patch due today:

Hi everyone,

On November 18, we released Dragon Age: Inquisition to the world. Since then, the team has listened to feedback and is working towards the first of an ongoing series of patches and feature/content updates in an effort to support your DAI experience.

As a live service, we wanted to let you know about our strategy moving forward. Here’s a brief outline of two initiatives we’re working on, in order of priority.

Priority 1 – Patches

We’re committed to providing long-term gameplay and stability improvements. We have already released a Day 1 Patch, and in December we will release our second patch. We expect the patch to roll out on PC, PS3, PS4, and Xbox 360 on December 9, 2014. We are working hard to get Patch 2 out on Xbox One as soon as possible.

Patch 2 is focused on stability, but does include numerous improvements and fixes across the board. Full patch notes will be available soon, but generally Patch 2 includes fixes to:

Stability – Various crashes, freezes, audio/voice glitches, and many stability improvements.
Gameplay – Conversations, quests, plot states, combat, UI, camera, controls, follower/enemy AI and path finding, exploits, radar, and search.
Multiplayer – In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability/crash fixes.
PC – Numerous control & UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches.
Beyond Patch 2 we’ll continue to release patches that focus on gameplay improvements. We’ve already lined up a number of improvements and fixes we’d like to include in Patch 3, and of course we’ll continue listening to you to make sure we’re addressing your concerns.

I wanted to call out a few specific topics as well, as they relate to patches:

Keyboard & Mouse controls – Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls; it cleans things up so you’ll see fewer problems with the current layout. This gives us a more stable base upon which to work. After Patch 2 goes out, our next priority is to improve the PC mouse/keyboard controls further. We’re investigating how to expand on PC usability and functionality to address specific requests from the community. Keep an eye on this thread by Mark Darrah for more updates.
Some people have reported problems with party banter firing. To find out more about how the Banter System works please go here. We have also identified that in some edge scenarios, banter isn’t firing as often as we’d like, so we’ll be increasing the percentage chance of it happening. This increase will come after Patch 2.
Priority 2 – Features and content

As massive as Dragon Age: Inquisition already is, there were some things the team wanted to get in at launch, but we just ran out of time. We’ll be creating these new features and content and adding them into your game over time because we love our DAI players. Multiplayer will also be receiving regular content updates.

In closing, I’d like to thank you for your patience. We appreciate your feedback, so keep it coming! We’re going to keep working on these patches and content while you’re off adventuring in the world of Dragon Age. In the meantime, please visit EA’s help website for the latest workarounds and updates.

This entry was posted in BioWare on December 8, 2014 by BioWare.

Link: http://blog.bioware.com/2014/12/08/upcoming-patches-and-features-for-dragon-age/
 
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