Dungeon Siege III Demo

Other notes, it just doesnt feel like DS1 or DS2, yes hack and slash but i dunno something just feels off about it. Ganeplay looks VERY linear almost the same as FFXIII basically go here do that, enemies in way click click click..

I never saw this part of your post (I see your ninja edit, fiend!).

Dungeon Siege I and II were both linear games. DS III intends to have your actions and choices shape events in the game (i.e. not linear). It's the reason I pre-ordered it (hack-and-slash doesn't interest me; story, choice, consequence does) :p
 
I refuse to read any of the posts in this thread, because I'm not reading any opinions or anything about this game before it releases. I want everything in it to be a surprise. All I want to say is, I'm really looking forward to it. :D
 
Well i think im going to skip this. I was going to get it because of the co-op, but it sounds like the co-op has been implemented like fable 2.
 
Well i think im going to skip this. I was going to get it because of the co-op, but it sounds like the co-op has been implemented like fable 2.

That is a real bummer! :mad: The only reason I was keeping an eye on this was for the co-op mode, this is very disappointing
 
how's that? never played any fable so the co-op methods i dunno

Basically your a henchman for the main player. No story progress, no playing with your own character. I was hoping for a borderlands type of co-op, drop-in drop-out.
 
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