F.E.A.R 2: Project Origin

There should be a rule instated by the Geneva convention that no kids may be used in the making of scary movies and/or games.

That girl in the red dress in fear freaked me out almost as much as the little chinese boy from the grudge & the girl in the well from the ring :( *Don't even get me started on Emely Rose*
 
This games graphics look horribly dated, COD4 looks better than this.
Gameplay isn't too bad just the game looks too cartoony for me.
 
I'll definitely get my hands on this one. Loved the first one, and I assume the sequel won't let me down.
 
here's my take.

Look it's FEAR through and through. The leveldesign, the scare tactics, the atmosphere, you can immediately recognise you are playing a Fear franchise game.

But the nice update in visuals, sound, and some gameplay eliments are definitely an improvement to the previous titles. The overall engine looks a bit dated here and there, but it makes up for it with some very sharp texture resolutions for the closeup stuff, but only on selected items though.

I just find the Ai a bit stupid? Not kidding I cranked the Difficulty so that maby it takes me 2-3 days to finish the game instead of one afternoons playing, but still I expected more as the game sofar is a breeze with ammo, armor and health littered everywhere!
 
I enjoyed the first game but the sequel is just too expensive, especially for a game that's not that great.
 
Well seeing that I got my copy as a prezzie, THe price tag rules out my judgement.

but it shouldn't.

/unbiased review mode on

Good game, not worth the price.

/unbiased review mode off.

IF the price is no factor to you, then you will enjoy it, if you did the previous ones.
 
Well seeing that I got my copy as a prezzie, THe price tag rules out my judgement.

but it shouldn't.

/unbiased review mode on

Good game, not worth the price.

/unbiased review mode off.

IF the price is no factor to you, then you will enjoy it, if you did the previous ones.

The price was a factor but I am enjoying the game, and for a change im playing it quite slowely..I want to get as much out of the experience as possible:D
 
That's why I upped the Difficulty, but sofar I am breezing through the game :(

Only got about an hour or two's playtime though!
 
Yeah its not as difficult as the first, I think Monolith decided to give the harder enemies a break and expand by investing in more creative areas of gameplay, and explore the scare-factor more.

I must say the part where you are in the school where all the lockers are flapping and ghosts are all over did scare me big time.
 
Yeah its not as difficult as the first, I think Monolith decided to give the harder enemies a break and expand by investing in more creative areas of gameplay, and explore the scare-factor more.

I must say the part where you are in the school where all the lockers are flapping and ghosts are all over did scare me big time.

holy crap it speaks lol.... :p
 
I think what makes the game's story work so well is that you want to find out what happens next the whole time, while forcing yourself through the scary parts...
 
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