Azimuth
New member
No, you're creating a very narrow and subjective definition of casual vs hardcore gaming. Mario Galaxy is about as nails-tough as they get, and you'll be pushed to find a more beautifully crafted, multifaceted game anywhere. Hardcore gaming is what appeals to hardcore gamers. Adult themes/graphics have nothing to do with it. Katamari is just as hardcore as Dead Space in its own way. But in any case, I gave the example of S&P2 which is about as hardcore as they get - it's a Treasure shooter for goodness sake.
Still really my point is that motion control is in very early stages. Give it time; wait to see what happens with Kinect. All it'll take is a couple of 'serious' - whatever on earth that means - game developers getting on board and suddenly the potential will become clear.
Hey, something we can agree on. Actually, I think the sooner we rid ourselves of such nebulous, subjective, and frankly stupid concepts as "hardcore" and "casual", the better.