Gamers discover and abuse invincibility glitch in Battlefield 3

So everyone stay the hell calm, support the game and the developer through it's fetal stages and stop moaning and groaning.

This is what i did during the sucky stages of BLOPS and I'll be doing the same here, just wait it out till the problems are sorted.

I find it funny however that the people who were taking BLOPS to the cleaners are now all like: "Chill guys it'll get better." :rolleyes:

Anyways, I only installed the game last night so I'm only going to be playing today to see what the issues (if any) that I can see.
 
I tend to agree that games should not be released with major bugs... Understandably games these days are getting bigger and bigger and harder to develop because of all the extra details etc.... BUT i do agree the gaming folks have become to relaxed on developers, we just accept the fact that it has the bugs and will just wait it out until they repair the issues. I mean in today's times they really should develop games better than what they do, I have noticed more and more games these days are getting slapped together and shipped as fast as possible and the content is lacking what older games used to have.

I cant really comment much about bugs for BF3 as i've only played it for a short period and i must be honest i didn't notice many bugs for the short time i've played. A bit of lag on the servers here and there but nothing unexpected when dealing with online gaming in my personal experience. Once i get a copy of BF3 ill see if all the complaints above are really all that bad.

EDIT: if anything in the short period i played BF3 i have never had a more fun game since wow.. the game engine is absolutely amazing,
At one point i was standing in a house and a tank shot the side of the building and the roof collapsed on top of me and killed me, never in my life has that happened in a game. Perhaps i just haven't played enough newish games (been stuck in wow for years :p)
 
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Some people may get very upset with their car being the wrong colour for instance, others may be more chilled. Its the level of acceptability thats important, IMO DICE are well within those levels :)

Yeah, but like I said... wrong color is a non-core issue.
Car not having wheels. Door only opening from outside. Can only turn left. Those are core issues.

Games coming out bugged with CORE ISSUES really shouldn't ever have been released. Those companies don't deserve a cent of our money.

Are the bugs in BF3 considered core issues? I find it hard to tell, seeing as I am standing outside of the experience atm. But from what I hear/read, yes, I do consider some of the issues as core.
Battlelog having problems with antivirusses, Origin servers constantly overloaded, etc. Those are the sorts of things that NEEDS to work for the game's core audience (multiplayer) to be able to play the damn thing!

I vote we start a worldwide gaming retribution syndicate. If a developer releases something with core issues, we chop off the offender's right arm(s).
Next offence we take the other arm as well. Then eyes. Ears to follow. I'm'a stop here before it gets creepy...
 
I vote we start a worldwide gaming retribution syndicate. If a developer releases something with core issues, we chop off the offender's right arm(s).
Next offence we take the other arm as well. Then eyes. Ears to follow. I'm'a stop here before it gets creepy...

That was already too creepy!
 
Yeah, but like I said... wrong color is a non-core issue.
Car not having wheels. Door only opening from outside. Can only turn left. Those are core issues.

Games coming out bugged with CORE ISSUES really shouldn't ever have been released. Those companies don't deserve a cent of our money.

Are the bugs in BF3 considered core issues? I find it hard to tell, seeing as I am standing outside of the experience atm. But from what I hear/read, yes, I do consider some of the issues as core.
Battlelog having problems with antivirusses, Origin servers constantly overloaded, etc. Those are the sorts of things that NEEDS to work for the game's core audience (multiplayer) to be able to play the damn thing!

I vote we start a worldwide gaming retribution syndicate. If a developer releases something with core issues, we chop off the offender's right arm(s).
Next offence we take the other arm as well. Then eyes. Ears to follow. I'm'a stop here before it gets creepy...

shall we rather start with fingers and then escalate further? :D
 
5million copies sold... you expect everyone to have the same bug-free experience?

In modern games it is so much more noticeable when a game is buggy, even if it is not a game destroyer (although lag :/) I say we go back to 2D level games that run perfectly everytime! :P

The game is complex... not in terms of being able to cast many spells and crap (silly argument?) but the movement models, destructible scenery, being able to traverse almost any object are pretty neato.

Anyway, it has been a long time since I saw a perfect game on release, it would take too many hours of testing to find them all.
 
Still happening in an isolated area which resets without being persistent and having to be reconciled from multiple areas at same time. That makes it far less complicated than a lot of titles out there that had smoother launch than this title, and if they can do it then EA could very well not have pushed us with beta code as release code.

That is what gets me, when clearly bug A exists in beta and still exists on my purchased copy. Nothing more humiliating as that, i would say and is disgusting as for what they take their clientele for not like they seem to give a shit to eat shit.

No-one is asking for perfect titles, we just want our games to be properly tested and not just pushed out to be fixed later. That's it, I don't want to program my game to work when I get home, I want it to work as humanly as possible out of the box without hearing about passing the buck or zomg this or zomg that.



5million copies sold... you expect everyone to have the same bug-free experience?

In modern games it is so much more noticeable when a game is buggy, even if it is not a game destroyer (although lag :/) I say we go back to 2D level games that run perfectly everytime! :P

The game is complex... not in terms of being able to cast many spells and crap (silly argument?) but the movement models, destructible scenery, being able to traverse almost any object are pretty neato.

Anyway, it has been a long time since I saw a perfect game on release, it would take too many hours of testing to find them all.
 
No i agree... but many beta bugs were fixed?

i would love to see a better final product. But from mu limiyed experience there are so many little things that can cause problems with any code.

Sent from my GT-I9100 using MyGaming Android App
 
No-one is asking for perfect titles, we just want our games to be properly tested and not just pushed out to be fixed later. That's it, I don't want to program my game to work when I get home, I want it to work as humanly as possible out of the box without hearing about passing the buck or zomg this or zomg that.

Exactly this!
I don't mind non-core issues at all!
Can't disable mouse smoothing? FINE!
Not enough settings to tweak graphics performance? FINE!

Core issues on the other hand...
Can't launch the game at all? NOT FINE!
Can't login to the platform REQUIRED to play at all? NOT FINE!


I don't mind those small annoying bugs that you can just ignore. Borderlands had MANY of those. But as a game designed from the ground up as a coop and single player RPGFPS experience... the core worked!
Red Dead Redemption, while having multiplayer, wasn't focussed entirely on MP. Fine, my car's passenger seat is made of barbed wire, but at least the friggin car works!!!


I'm really just fed-up beyond comparison with AAA titles releasing broken core components. ESPECIALLY when those issues were already brought up vehemently in testing!
 
Exactly this!
I don't mind non-core issues at all!
Can't disable mouse smoothing? FINE!
Not enough settings to tweak graphics performance? FINE!

Core issues on the other hand...
Can't launch the game at all? NOT FINE!
Can't login to the platform REQUIRED to play at all? NOT FINE!


I don't mind those small annoying bugs that you can just ignore. Borderlands had MANY of those. But as a game designed from the ground up as a coop and single player RPGFPS experience... the core worked!
Red Dead Redemption, while having multiplayer, wasn't focussed entirely on MP. Fine, my car's passenger seat is made of barbed wire, but at least the friggin car works!!!


I'm really just fed-up beyond comparison with AAA titles releasing broken core components. ESPECIALLY when those issues were already brought up vehemently in testing!

im assuming your running into the two core issues you mentioned there Whenuis? I def agree, if a bug effects the playability of the game then yes its a core issue, whether or not this is something a developer can completely avoid is another question, for all we know it could be a driver issue etc, so how do we decide its the developers fault or another cause? here at my work when we update apps, we test as much as we can, sometimes we miss something, not because we didn't test it but rather because its an extremely freak related incident, we get them, there what we can an acceptable amount you can miss, for instance if it brings down a major part of the app, then no its not acceptable. Again i work small scale, i have honestly no idea how complex BF3 for instance is i just cannot say, therefore i will not come out and say for certain yes they shouldn't have missed this when im not 100% sure that its something that shouldn't have been missed. I will go on the record and say this, often the environment in which the game is running has the biggest impact, for instance we test our applications on testing servers first, the client then tests, works 100%, we implement into production and BAM! half the things now don't work, the type of environment on which the application runs has a huge impact. Would you believe that once of our apps would not work a one persons machine because he had Gtalk installed, now its our fault? No, its something that just could not be avoided at all....

i hope you all see my point in this, its % of people that exp a common issue that either makes a bug acceptable/unacceptable
 
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HEY!!!! This shit happened to me last night on the iGame servers.

I was sniping and had a very clear shot of him, I even managed to shoot 3 times, each time thinking WTF??? Each shot was dead on target and didn't even register he just stood there and ran off. I thought it was lag, but this could very well explain it.
 
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i hope you all see my point in this, its % of people that exp a common issue that either makes a bug acceptable/unacceptable

It's a fair point indeed. My main reference was actually made with some hostility towards Rage.
The fact that iD claimed that they developed based on a specific ATi driver, that wasn't available at all to anyone anywhere, was laughable.
Inexcusable bullshit like that can't be allowed anymore!

BF3 I can't personally complain yet, because I am yet to acquire the game. But to be completely honest, with the amount of core-issues left in place brought up during Beta... You can guess where I'm going with this...

I'm absolutely farking sick of forking over my money to shitty developers that don't even bother to fix the shit we test free of charge for them!
 
they always find away, so annoying and it ruins the game for those who want to play it properly. they will come up with the excuse that they allowed to use the glitch and its not hacking. JUST PLAY THE DAMN GAME
 
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