Just because lots and lots and lots of people buy it, doesn't necessarily make it game of the year. I firmly believe sales have more to do with marketing and hype than they have to do with the quality of the game. Obviously there is a link between the quality of the game and some of the sales, but directly equating the two is just silly.
For instance, MW2 had a high-quality SP campaign, which lasted between 6 and 10 hours. However, DAO had an even higher-quality (imo) storyline which lasted for 60-120 hours on the first playthrough. Sure, MW2 has MP, but once you've reached level 70 (about 30 hours ingame, or so), there is frankly nothing else left to do in the game, apart from chasing accolades, badges and challenges. Going Prestige is just doing the same thing over again...
Of all the games this year, my GOTY pick would have been between DAO, Batman AA or Borderlands. The short length of the MW2 campaign disqualifies it from selection, in my eyes.
* With one or two notable exceptions, of course. I clocked almost 90 hours in my first playthrough of Fallout 3, and loved every minute of it. I've also played loads and loads of Borderlands.
Heh, I'm a huge Fallout fan, though. Fallout 2 is probably still my all-time favourite game.![]()
Heh, I like that you discard sales as a measure of quality, then immediately cite game length as a measure of quality. There's a lot of trudging around and playing what is essentially exactly the same encounter over and over in Dragon Age: Origins, for example. How many of those 60+ hours constitute entirely new scenarios or gameplay experiences?
I'd take the 7 or so hours of epic action in MW2 over 60+ hours of... actually, almost anything*. I do think it's possible (all too possible) for games to go on after they've stopped being interesting. Gears of War, Dead Space, and Batman: Arkham Asylum (and lots of others) were all games that crammed high intensity gaming into 6-10 hours, and succeeded enormously well indeed.
Anyway, I'd say neither sales nor game length is a particularly good indicator of quality at all - in fact, all this GOTY stuff is just a load of rubbish. Nobody can really claim to declare the best game of the year with any authority, since it's so subjective. Raging over some website's GOTY (or reviews, for that matter) is a complete waste of anyone's time.
Personally, I got quite bored with Dragon Age: Origins. It certainly wasn't bad, but it was a massive quivering heap of tedious clichés, and extremely repetitive. Point is, I'd imagine my GOTY list would look quite different to yours. And that's okay. They're our own lists.
* With one or two notable exceptions, of course. I clocked almost 90 hours in my first playthrough of Fallout 3, and loved every minute of it. I've also played loads and loads of Borderlands.
Heh, I like that you discard sales as a measure of quality, then immediately cite game length as a measure of quality. There's a lot of trudging around and playing what is essentially exactly the same encounter over and over in Dragon Age: Origins, for example. How many of those 60+ hours constitute entirely new scenarios or gameplay experiences?
I'd take the 7 or so hours of epic action in MW2 over 60+ hours of... actually, almost anything*. I do think it's possible (all too possible) for games to go on after they've stopped being interesting. Gears of War, Dead Space, and Batman: Arkham Asylum (and lots of others) were all games that crammed high intensity gaming into 6-10 hours, and succeeded enormously well indeed.
Anyway, I'd say neither sales nor game length is a particularly good indicator of quality at all - in fact, all this GOTY stuff is just a load of rubbish. Nobody can really claim to declare the best game of the year with any authority, since it's so subjective. Raging over some website's GOTY (or reviews, for that matter) is a complete waste of anyone's time.
Personally, I got quite bored with Dragon Age: Origins. It certainly wasn't bad, but it was a massive quivering heap of tedious clichés, and extremely repetitive. Point is, I'd imagine my GOTY list would look quite different to yours. And that's okay. They're our own lists.
* With one or two notable exceptions, of course. I clocked almost 90 hours in my first playthrough of Fallout 3, and loved every minute of it. I've also played loads and loads of Borderlands.
And in this instance, I feel it was fair to provide that as a relevant example If I really have to connect the dots, then here it is: the longer campaign in DAO allowed a greater depth to both the storyline and the story telling, and the story is important when deciding on a game of the year.
Interestingly, you cite fallout 3 as one of your most enjoyable games. F3 happened to win a number of GOTY awards, yet sold fewer units in it's first two months than MW2 sold in a week. Now was it awarded the GOTY because it sold a lot, or because it provided an engrossing storyline along with innovative gameplay?
Oh the irony![]()
Anyway, over arguing about it.
What you say about game of the year awards being objective is very true and in most instances I’d agree with you. We’d all have very different looking lists if it was us who made them. However in the case of MW2 I can see no logical way that it is deserving of any merits on the PC. I concede that as a console shooter it’s probably one of the best, if not the best that was released this year, but with all the missteps the series took on PC it’s unfathomable how it could be regarded as PC game of the year in anyone’s eyes.
I just don't see why COD can't introduce expansion packs.
I think everyone would buy a legit copy of Modern Warfare 2 - even for R350 - if they knew there were expansion packs running on the same engine with more missions for R200 down the line.
I just don't see why COD can't introduce expansion packs.
I think everyone would buy a legit copy of Modern Warfare 2 - even for R450 - if they knew there were expansion packs running on the same engine with more missions for R200-250 down the line.
COD Modern Warfare gets my vote for top 5 Games.
Borderlands should also be in there somewhere.
And Dragon Age Origins too !!
All very good games. 2009 was a good year![]()
Of all the games this year, my GOTY pick would have been between DAO, Batman AA or Borderlands. The short length of the MW2 campaign disqualifies it from selection, in my eyes.
It makes business sense but does that give it game of the year status. I dont know. I didn't even bother to buy this game, not just because of the ridiculous price but also because of what i would get for my money. Im old school gamer and so i only play single player. Multiplayer has absolutely no value to me. So i don't care how stunning the graphics are you better give me more than 6hrs of gameplay if you want to call your game exceptional and awesome. Well unless ofcourse you're 15 and you buy the game just so you can have bragging rights to your nerdy friends at school.
Portal won several GOTYs, and can be finished in less than 4 hours.I don't see why the length of a game has any relevance whatsoever. Lots of shit games are really long. It doesn't make them any less shit.
Still, I don't see the point in getting all hot and bothered about GOTYs. They're completely subjective - deal with it. No matter what game any site picks, there's going to be a huge bunch of people who disagree. Lol?
Also, I was really disappointed with Dragon Age: Origins. So. Boring. And. Full. Of. Clichés. I think it's the only game I played last year that I didn't bother finishing.
Batman: AA was awesome, though.