Damn that New Blog post was a awesomeness read. Dammit bring out the game alreadyI sense I am going to spend a lot of my ingame hours just staring at my Char and making it lewks te pwettiness
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WHAT?!?! In-Store items?! Not going to get game.Yep, the customization is going to be cool. However, I dont entirely like the idea of the Transmutation Stones... being an 'in-store' item. I am hooked on GW2 since information released earlier this year... but this makes me a bit scared as to how many 'in-store' type things will be available....
WHAT?!?! In-Store items?! Not going to get game.![]()
Oh, wait... Wasn't you able to do it in GW1 with perfect/expert salvage kits, transferring runes/insignias?Yep, the Transmutation Stones are available as in-store item - to enhance your character appearance if you want to merge two types of armour (appearance + stats) into the one nice looking armour.... the options available ingame is still amazing - dyes / etc. But, yeah like I said, the possibility is obviously there that 'other' stuff will also be 'in-store' items which will be sad indeed. Not going to get game because of what we know currently is going a bit far... lets wait and see what they plan on doing.
Oh, wait... Wasn't you able to do it in GW1 with perfect/expert salvage kits, transferring runes/insignias?
Wow guys. Keep in mind that they have to support the game somehow - it might be free-to-play but it sure as hell isn't free-to-operate. You are getting a game, that by the looks of things, is sheer awesomeness ... and you're only paying for it once. If in-store items are all it takes to put you off ... then ... seriously ...
No comment ...
What rewards are? I'm talking about balance.GW 1 had "Books" you would buy with character specific quests and rewards. but it had no effect on the core gameplay.
Wow guys. Keep in mind that they have to support the game somehow - it might be free-to-play but it sure as hell isn't free-to-operate. You are getting a game, that by the looks of things, is sheer awesomeness ... and you're only paying for it once. If in-store items are all it takes to put you off ... then ... seriously ...
No comment ...
"Free-to-play, Pay-to-excel".
And what I see usually in some modern known MMORPG's, what could be interpreted in GW terms as: a common scythe damage 9-41. Then pay, and get a scythe with 9-41 damage plus IAS 25% mod (which, of course, you cannot get ingame).![]()
Maybe, cash can be sold in-game for those, who cannot play 24/7, but may afford to pay. No advantage, you can get it by farming, if you want not pay.
shadowfox, I was referring to what Jagtiger mentioned as well when I said that the possibility is there for 'other' items to be an in-store item. I do understand that they have to keep the operation of all game-related supported running... I am just concerned that in-store items (referring to weapons / etc) would become the norm to keep the 'not-free-to-operate' show running... If its not going to give an advantage, then not that big a problem!
Yeah - I understand that it would be a worry for some people, so no worries
Not things that give combat bonuses - even NCSoft hasn't stepped on that landmine yet.
I just think Jagtiger is getting a bit over-excited and misinterpreting the situation - I for one would like to see some definite info before the nerdrages start.