[MyGame] Rise of the Tomb Raider

Pfft, I finished this in the first week of the challenge. Have not touched it much more since then because of work and studies.
 
I'm simply playing other games. There's seriously no rush with this game,100% sure you can knock out a easy campaign in 1 afternoon. So i'm "pacing" myself hehe
 
I actually got fed up searching every nook and cranny. I'll probably go back for a few things that required equipment I just unlocked over the weekend, if it is easily identifiable on the map and has a base camp nearby... But I'm just about ready to just get the story over with.
 
Truth be told, I am not enjoying Rise of the Tombraider as much as I did the first one. It's very familiar which is good. Then again there's nothing really new about it. Perhaps I am just tiered of playing 3rd person shooters.

So far I have made it to the Cathedral Courtyard and will probably finish by Sunday.
 
Truth be told, I am not enjoying Rise of the Tombraider as much as I did the first one. It's very familiar which is good. Then again there's nothing really new about it. Perhaps I am just tiered of playing 3rd person shooters.

So far I have made it to the Cathedral Courtyard and will probably finish by Sunday.

The last hour of the game is fantastic. The rest definitely isn't as good as the first game in my opinion.
 
When I got to this point in the game, I though it was being a little over dramatic. It seems to be getting a little more exciting at this point, but I am also getting a lot of Uncharted vibes from it as well.



Otherwise I made it to the Weather Station

Edit: Got to the lost City.

I really wish I could play in anything but low at 720p the fire and flame effects seem to look really good at higher details.
 
Last edited:
Rise of the Tomb Raider: Completed!



The final part of the game made up for the slightly slower pace of the first two thirds. The optional tombs kind of stopped altogether, towards the end for some reason. Perhaps it was to help player focus more on the story? It would have been nice to have had them all paced out nicely. As opposed to having a lot of them all in close proximity.
 
Also just finished the game. Here near the end I decided fuck it, not doing all the tombs, challenges and collectibles anymore and just finished it.

RotTR achi.PNG
 
Played a good chunk this morning. Am now in a room where you swim underwater and they target you with laser sights.
 
Also just finished the game. Here near the end I decided fuck it, not doing all the tombs, challenges and collectibles anymore and just finished it.

Ya, I'm gonna rush through the rest I think. I'm kinda over it. Only got 3% done on the weekend...
 
I'm really enjoying the game, and this just coming out of playing the 2013 reboot. In my view RotTR takes everything from the reboot and improves upon it. The tombs are a huge improvement and really bring back the "Tomb Raider" vibes of the previous era of games. The tombs are nice and varied, while they also believably fit in with the environment, as in they feel like actual places you could discover. Also, the reward for completing the tomb being a bit of knowledge that adds skills makes soooo much more sense themacitcally than opening a treasure chest and finding a part for a new weapon.

I was a bit hesitant at the changes that were made to the crafting system but after using it for a while I feel that it is indeed better. I like the fact that I can craft ammo on the run, and that grenades need to be improvised from the environment.

I've now just arrived in the Sanctuary, so not quite finished yet but I've enjoyed the story. Having just played the reboot I can tell you that they both do well in developing the characters. I'm not finished so I'll reserve final judgement on comparing the plots but one thing I can say is that I could see what was coming in the 2013 reboot -
Spoiler: show
Sam was to be the next Sun-queen and you'd have to rescue her etc.
but at the point I am in RotTR I don't know what to expect regarding the "vital source".

I really enjoyed the Legend, Anniversary and Underworld Tomb Raider games and so the elements from those games that they have added in RotTR have been a big plus for me.

Before this seems like I have nothing but good to say of the game, I did get a bit of that open world/collect them all fatigue entering the Geothermal Valley - similar activities and collectibles all to do again feeling. But the scenery and variation in the tombs has kept it interesting. Funnily enough the 2nd open world area reminded me a lot of the 2nd area in Shadow or Mordor - moving from a wasteland in a lush, grassy area.
 
Last edited:
Back
Top