James
MyGaming Alumnus
Next-gen consoles not likely backwards compatible, reckons EA
EA dashes hopes with no-backwards compatibility hypothesis
EA dashes hopes with no-backwards compatibility hypothesis
Is anyone really legitimately expecting these things to be backward compatible?
Is anyone really legitimately expecting these things to be backward compatible?
Fuck you, Sony!
Well, to be honest, I think console manufacturers will be digging their own graves if they aren't planning to have backwards compatible consoles.
It will be interesting to see what happens but I'm pretty sure that console manufacturers will be headed towards "future-proofing" their video game libraries, even if that means moving more and more toward digital distribution to eliminate the concern of media incompatibility as technology evolves.
But hey, it's anyone's guess at the end of the day. I just don't think it makes sense to expect fans to either add another console to their TV stand every four years or throw out their old games.
Well, to be honest, I think console manufacturers will be digging their own graves if they aren't planning to have backwards compatible consoles.
It will be interesting to see what happens but I'm pretty sure that console manufacturers will be headed towards "future-proofing" their video game libraries, even if that means moving more and more toward digital distribution to eliminate the concern of media incompatibility as technology evolves.
But hey, it's anyone's guess at the end of the day. I just don't think it makes sense to expect fans to either add another console to their TV stand every four years or throw out their old games.
The problem comes in that each new console has drastically different hardware and to get backwards compatibility means putting the previous gen hardware into the new console. This isn't financially viable at all and as far as I'm concerned isn't necessary.
I'll hold onto my PS3 if I really still want to play my PS3 games.
Yoh, I so dont care! I have a current Xbox360, when I buy the next gen, I'm not just gonna throw the old one away. You run them at the same time until it makes no sense to keep both. Similar to when DVD's replaced VHS.
I dont really play any games later than 2years old, I keep up to date. But even so, my current Xbox is 7years old still going strong, it doesn't really show any signs of giving up.Wonderful. So when your beloved XBOX 360 or PS3 breaks in about 2-3 years time (which it will) and the consoles have reached their end-of-life, so you can't just go out and buy a new one; what exactly are you going to do with the games that you bought? Assuming, of course, you actually bought the legal copies of the games you have.
Having spent thousands of Rands on games alone, I'd be very upset if these consoles were not backwards compatible. Which means in 3 years time I risk not being able to play any of my games which I already own because the console(s) have finally broken and can't be replaced.
Tell me; Did all of the games that worked on Windows XP suddenly STOP working when Windows 7 came out? Short answer - NO. Because that mentality is plain stupid. Basic coding/development common sense should prevail here.
Sony's PS3 was backwards compatible with PS2 games upon release of the first model console. So it can be done.
XBOX is basically a compact PC running Windows. And like I said, your games from Windows XP carried over pretty well to Windows 7....so.......???
The same logic could be brought in if they want to make it backward compatible, it would be holding back the console from performing at its best.
Not entirely. If they have to keep some sort of standard architecture just to keep backwards compatibility, then that's dumbing down the console. Rather design for the best, make it easy for game designers, and look to the future.Huh? That's like saying PCs are performing worse today because they can still play some DOS, Win95/98/XP games :wtf:
Not entirely. If they have to keep some sort of standard architecture just to keep backwards compatibility, then that's dumbing down the console. Rather design for the best, make it easy for game designers, and look to the future.
I'm talking software architecture. You don't, for example, run 8-, 16-, or 32-bit programs on a 64-bit operating system without the operating system (read: software side) being able to emulate it (granted, with the use of compatible emulation built into the processor--which processor manufacturers include by default). This isn't, however, "complicated" or a "waste of resources" or "dumbing down" anything. Quite the opposite since it increases the functionality and therefore the usefulness.
The only requirement? That the manufacturers think ahead.
Again, I think it would be silly to think that consoles are going to evolve to become anything less than portable PCs (and all that involves) running proprietary software.
1. Do people really go back and play old games? Really?
2. With the new gen consoles being mid level PC specs...PC guys will be able to emulate the 'exclusives' fairly easily![]()