BeoTeK
New member
Stumbled across this and thought to share:
https://forums.frontier.co.uk/showthread.php?t=28452&p=1813274&viewfull=1#post1813274
Vulture Cockpit revealed, coming in 1.2!
Hi guys!
I've been working on AI docking/launching/DC and here's what I'm hoping to get into version 1.2 (I say hoping 'cos it needs a lot of testing!) :
1) Added a brand new docking obstacle avoidance system to stop AI ships from crashing into each other or players.
2) Increased docking/launch speeds.
3) DC puts full pips to SYS.
4) Descending to pad is now much, much gentler. (hopefully no more hull damage)
5) Launch from pad is now smoother.
6) AI ships will dock/launch on the side of the slot marked by the green light (as much as they can; type-9 is a wide ship!).
7) AI ships shouldn't get stuck in the cage covering the entrance slot when docking.
8) AI ships like the Anaconda will no longer scrape their top while docking.
9) When docking, AI ship wait to orientate themselves fully before approaching the entrance slot.
There's probably more, but I can't think of it right now.
Sarah.
https://forums.frontier.co.uk/showthread.php?t=28452&p=1813274&viewfull=1#post1813274
Vulture Cockpit revealed, coming in 1.2!
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