Opinion: PC versus Console

PC will always be better than a console.

The only counter arguement is that PCs are more expensive than consoles, but that's like comparing a Ferrari to a Toyota Yaris. Of course it's more expensive.

As for the games between the two, well I've always felt console games are more polished compared to the PC counterparts. But again, the games are more expensive but you get a better product.

But over all, a PC will always dominate a console unless the console becomes more like a PC [which it is doing every generation]
 
Mmmmmm in regards to games : I would say console. yeah the games are more expensive but at least you dont have to buy new part for your console every 2nd month to play the latest games...and consoles dont "blue screen" ! Pc is more multimedia,,,music, office, solitare etc.
 
Oops the person made a big statistical error in the article. He compared the sales of PC games against all consoles. A fair representation would have been PS3 game sales vs PC and XBox 360 game sales vs PC.

He also does not take causal gaming into consideration. There's a huge amount of people who play casual games on the PC where income is largely generated from ads.

Then there's also MMO's which brings large amounts of revenue in each month. But I guess we got to discount that because it wouldn't make sense in the article. :p

Nope.

You can't take some stats and exclude others. I can prove anything if I do that. It renders the article void.

*edit*

For instance: 33% of US Game Revenue comes from MMO's: http://gamasutra.com/php-bin/news_index.php?story=24557

Oops I guess we got to discredit that! Article is silly. Sorry Dr Manhattan. :)
 
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Oops the person made a big statistical error in the article. He compared the sales of PC games against all consoles. A fair representation would have been PS3 game sales vs PC and XBox 360 game sales vs PC.

He also does not take causal gaming into consideration. There's a huge amount of people who play casual games on the PC where income is largely generated from ads.

Then there's also MMO's which brings large amounts of revenue in each month. But I guess we got to discount that because it wouldn't make sense in the article. :p

Nope.

You can't take some stats and exclude others. I can prove anything if I do that. It renders the article void.

*edit*

For instance: 33% of US Game Revenue comes from MMO's: http://gamasutra.com/php-bin/news_index.php?story=24557

Oops I guess we got to discredit that! Article is silly. Sorry Dr Manhattan. :)

1) I don't think that's a statistical error. If anything comparing console numbers to PC would favour the later. The console market is more diluted and games are often released on Wii, Xbox 360 and PS3, in comparison the PC enjoys an undiluted revenue stream - what affects it most significantly is piracy.

2) This article was never about casual games, it was purely about game sales numbers. In the same way you could argue that Xbox 360 arcade and DL titles on Xbox Live were not taken into consideration - these make a lot of money and they are hugely popular - Shadow Complex is a good example, it sold some 200 000 units in just over a week.

3) MMOs are a significant source source of income for PC - I give you that. But in the interests of keeping the argument trim and making a point I opted not to bring that up because there are similar membership services on console as well - such as Xbox Live Gold.

So all in all perhaps the article is not as silly as it seems;) Be that as it may, it is an opinion piece and I appreciate your input:D
 
Those are all valid points and I have to agree that by adding these points the article loses some of its silliness. ;)

:D
 
1) I don't think that's a statistical error. If anything comparing console numbers to PC would favour the later. The console market is more diluted and games are often released on Wii, Xbox 360 and PS3, in comparison the PC enjoys an undiluted revenue stream - what affects it most significantly is piracy.

2) This article was never about casual games, it was purely about game sales numbers. In the same way you could argue that Xbox 360 arcade and DL titles on Xbox Live were not taken into consideration - these make a lot of money and they are hugely popular - Shadow Complex is a good example, it sold some 200 000 units in just over a week.

3) MMOs are a significant source source of income for PC - I give you that. But in the interests of keeping the argument trim and making a point I opted not to bring that up because there are similar membership services on console as well - such as Xbox Live Gold.

So all in all perhaps the article is not as silly as it seems;) Be that as it may, it is an opinion piece and I appreciate your input:D

1. When you compare one plat form against four its quite clear who will win.

3.Pretty sure World of Warcraft would dwarf xbox live gold by quite some margin on its own.

Does VGAcharts include the sales of steam,d2d,ect in their sales figures or are these figures only retail. If its only retail the numbers are skewed the pc sales market in the us and large parts of europe has moved away from retail sales and onto digital distribution.
 
round 9358140145958 FIGHT !



imho pc is better for things that you actually need an OS + keyboard + mouse for like MMOs, DTP, programming, but apart from that consoles are king for just gaming...
 
round 9358140145958 FIGHT !



imho pc is better for things that you actually need an OS + keyboard + mouse for like MMOs, DTP, programming, but apart from that consoles are king for just gaming...

You're right...for me it's like comparing an audi S3 to a Toyota Hilux. One works better for specific conditions...

I will always prefer playing FPS/strategy(although i dont)/MMO type games on PC.

Console I find WAY better for racing / adventure / RPG and Fighting games.

If you don't believe me ... play ROMs and compare it with playing the original Nintendo games on console...
 
Depends on the type of rpg. The party/tactical style rpg is more suited to the pc.

With the pc being able to use the xbox 360 controller I don't see what advantage the console would have as far as that goes. Consoles advantage is convenience and easy of use.
 
How did a discussion of sales figures devolve into an argument about which platform is better for what games? Again?

You know what's best suited to what else? Whatever suits you.

The End
 
Yet another which platform is superior? God people this isn't lord of the rings, there isn't one console to rule them all. There are 3 different consoles/platforms because there are 20 odd billion unique people in this world. Imagine how boring it would be if we all agreed on everything and liked the same crap.
That having been said, having spent the last 3 months with out an xbox i would say.... Consoles for Certain games, PC's for certain games and real life for everything that remains.
 
We're having this debate again?

Sheesh.

It will likely never end until there is only ONE platform, and even then something will be found to divide the people on that platform. Seems this is an inherent instinctual thought process in all humans - some kind of need to bring something down to artificially raise ones ego up.
 
It will likely never end until there is only ONE platform, and even then something will be found to divide the people on that platform. Seems this is an inherent instinctual thought process in all humans - some kind of need to bring something down to artificially raise ones ego up.

Balance Brother Balance. If there was only 1 platform we would all lose something. Back in the 1800's they fought over which family was the best, which religous. Like you said its Human Nature, we have to have fight. Main reason there are so many violent video games.;)
 
Have to disagree with you on the piracy point, Dr Manhattan.

There is no evidence (in the public domain at least) to suggest that a pirated copy of a game is a lost sale. And by evidence I mean scientifically collected and comparable statistics.

The two data points that are in the public domain (World of Goo, Ricochet) suggest that DRM or no DRM, a game gets pirated the same, and that one has to prevent 1000 pirate copies to convert 1 into a sale, which means commericial anti-piracy measure are probably not particularly cost-effective.

That's all I wish to say on the subject and I don't want to derail the discussion, so here's a disclaimer to those that oppose my above statement: I've heard all the counter-arguments. Short of presenting trustworthy, verified evidence contrary to the above my opinion will not be swayed.

As a counter-hypothesis, what about the fact that most gamers own multiple platforms. Is it not possible that given the choice between a DRM-infected PC game and a simple "pop in and play" Xbox360 game the gamer will choose the Xbox version? This will account for the much higher console (and particularly Xbox360) sales while explaining the lower PC sales. I mean who would buy the same game for both the platforms s/he owns?
 
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