The official Witcher 3 thread

does anything else carry over ?

Decisions, obviously. If you import you don't have the scene where you get questioned on 5 of the major events in TW2. I'm also assuming that importing will effect dialogue and give you some small references based off Witcher 2 side quests, although that might not be the case. But, for example, the console players can't get the tattoo because there isn't a dialogue option for that. So I'm assuming there's going to be more small things like that for the PC guys who import.

No weapons or armour import. Armour is understandable, considering the artistic shift between TW2 and TW3. Armours in the TW2 were very detailed, intricate and I'd even say authentic looking. In TW3 they've gone for a far more fantasy style. I've seen some swords from TW2 in TW3, but you don't start with them. They were quite high level.
 
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The Witcher 3: Wild Hunt Xbox One Retail Build Screens With Dynamic Scaling Feature Leaked, Day One Patch Size 580MB


The Witcher 3: Wild Hunt Day One Patch Changelog:
Major changes:
Support for DLCs
Multiple stability issues fixed
Overall performance improvements

Quests and game:
Variety of cosmetic quest improvements
Journal objective fixes
Quest mapping fixes
Dialogue flag fixes
Quest balancing issues
Scene triggering improvements

Gameplay systems:
Boat behavior
AI improvements
NPC spawn strategy improvements
Combat balancing
UI optimizations
 
The lords are coming, May 19th.


This made me laugh way more than I should have. I remember doing that quest, just brilliant.
 
How do/will you play The Witcher? Will you be good, bad or make decisions as you go along depending on circumstances?
 
How do/will you play The Witcher? Will you be good, bad or make decisions as you go along depending on circumstances?

Well in the Witcher there is no "Good/ Bad" choice, every choice you make is going to be grey and will probably be bad one way or the other. This is no red, green or blue Bioware game lol. :p
 
Well in the Witcher there is no "Good/ Bad" choice, every choice you make is going to be grey and will probably be bad one way or the other. This is no red, green or blue Bioware game lol. :p

Well true, but there are dialogue options for basically "Fek off you tosser" or "Ah shame, poor baby" and that's what I meant. What stance will you take. As this is an RPG essentially, you tend to throw yourself and your morals etc into the character.
 
Well true, but there are dialogue options for basically "Fek off you tosser" or "Ah shame, poor baby" and that's what I meant. What stance will you take. As this is an RPG essentially, you tend to throw yourself and your morals etc into the character.

I make choices moment by moment. Depending on the situation I could go either way.
 
I make choices moment by moment. Depending on the situation I could go either way.

+1. This isn't Mass Effect where you choose to go Paragon or Renegade and stick with it throughout. Decisions in the Witcher are almost always more in the gray area and the consequences of your choices are sometimes only revealed much later in the game. I will also be making decisions as I go along, depending on the situation.
 
+1. This isn't Mass Effect where you choose to go Paragon or Renegade and stick with it throughout. Decisions in the Witcher are almost always more in the gray area and the consequences of your choices are sometimes only revealed much later in the game. I will also be making decisions as I go along, depending on the situation.

That's kinda what I'm asking.

Yeah, I know this ain't no ME bull and I know you don't walk a line in the game between good or bad, but you as yourself generally throw in your own attachments and moral compass into the character. Instead I'm asking if you'll kinda be a good guy throughout the game, because that's what you are IRL, or will you throw caution to the wind and give everyone the fuck you approach to see what your out come will be later.

Just curious, has anything been said as to the amount of possible endings within the game?
 
+1. This isn't Mass Effect where you choose to go Paragon or Renegade and stick with it throughout. Decisions in the Witcher are almost always more in the gray area and the consequences of your choices are sometimes only revealed much later in the game. I will also be making decisions as I go along, depending on the situation.

What is great about decision making in the Witcher games is that you aren't always faced with moral-absolutes and it's not always clear if your decision is a good or bad moral decision. Most often your major decisions involve you choosing the lesser of two evils. Invariably though, the decisions reflect the neutral world-view of Witchers. Apologies for the DnD comparison, but Witchers are True Neutral in the stories and the dialogue options reflect this.

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That's kinda what I'm asking.

Yeah, I know this ain't no ME bull and I know you don't walk a line in the game between good or bad, but you as yourself generally throw in your own attachments and moral compass into the character. Instead I'm asking if you'll kinda be a good guy throughout the game, because that's what you are IRL, or will you throw caution to the wind and give everyone the fuck you approach to see what your out come will be later.

Just curious, has anything been said as to the amount of possible endings within the game?

If I remember correctly, there are 32 possible endings.
 
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[MENTION=96]Isengard[/MENTION] , did you also get this SMS from Takealot?

Apologies for missing our promised delivery date. Your order is with our couriers and you will receive a call/sms to schedule delivery.

I checked the site, the date still says the 20th of February as the shipping date. This is strange, they should've updated the info by now.

If I remember correctly, there are 32 possible endings.

3 Endings, with 36 world states, basically slight variations based on your choices.
 
That's kinda what I'm asking.

Yeah, I know this ain't no ME bull and I know you don't walk a line in the game between good or bad, but you as yourself generally throw in your own attachments and moral compass into the character. Instead I'm asking if you'll kinda be a good guy throughout the game, because that's what you are IRL, or will you throw caution to the wind and give everyone the fuck you approach to see what your out come will be later.

Just curious, has anything been said as to the amount of possible endings within the game?

But that's the thing, there is almost never a clear choice between good and bad in the Witcher. 9 out of 10 times you will have to choose what you think is the lesser of two (or more) evils without knowing what the consequences will be. You might think you're making a good decision but it can come back and bite you in the ass hours later. I'm just gonna go with what feels right in regards to how I see Geralt.

What is great about decision making in the Witcher games is that you aren't always faced with moral-absolutes and it's not always clear if your decision is a good or bad moral decision. Most often your major decisions involve you choosing the lesser of two evils. Invariably though, the decisions reflect the neutral world-view of Witchers. Aplogies for the DnD comparison, but Witchers are True Neutral in the stories and the dialogue options reflect this.

Exactly.
 
What is great about decision making in the Witcher games is that you aren't always faced with moral-absolutes and it's not always clear if your decision is a good or bad moral decision. Most often your major decisions involve you choosing the lesser of two evils. Invariably though, the decisions reflect the neutral world-view of Witchers. Aplogies for the DnD comparison, but Witchers are True Neutral in the stories and the dialogue options reflect this.

- - - - - - - - - - Double Post Merged - - - - - - - - - -

If I remember correctly, there are 32 possible endings.


Yes, agree with you completely, but I find with myself my personal morals and judgement come into play here. Although Geralt is the character and in play and should experience the repercussion of his actions. I am living the story per se and as a result I tend to make judgment calls based on what I think should be right/wrong, not on what a witcher's answer should be, ie. Geralt.
 
Yes, agree with you completely, but I find with myself my personal morals and judgement come into play here. Although Geralt is the character and in play and should experience the repercussion of his actions. I am living the story per se and as a result I tend to make judgment calls based on what I think should be right/wrong, not on what a witcher's answer should be, ie. Geralt.

Roleplaying in Witcher games is a bit different from games like Mass Effect/ Baldur's Gate/ Dragon Age, where the decisions are completely yours to make. You can play a total bastard or an eternal do-gooder in those games. In the Witcher, you usually aren't presented with decisions that lean completely one way or the other and the choices are often ambiguous with regard to their potential moral outcome. You can play Geralt to always help people for no pay-off, or you can play him as a totally cold-hearted mercenary that seldom helps people without the promise of reward, but that's the extent of the "good" or "bad" choices that can be made. The writing is done in such a way that your decisions are difficult and morally ambiguous. It's hard to impress your own moral standards on the character.
 
[MENTION=11347]The_Imp_ZA[/MENTION] I haven't received one yet no, but the status is "Pre-order: Dispatched 19 May, 2015". Massive bummer if I'm getting the game late. What's the point of pre-ordering then... :mad:

Yes, agree with you completely, but I find with myself my personal morals and judgement come into play here. Although Geralt is the character and in play and should experience the repercussion of his actions. I am living the story per se and as a result I tend to make judgment calls based on what I think should be right/wrong, not on what a witcher's answer should be, ie. Geralt.

When I play an RPG like this I play from the characters perspective (at least how I perceive it), I tend to not let my personal morals dictate my decisions.
 
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