The official Witcher 3 thread

Any idea what this patch fixes?

Lots

Patch 1.05 has just gone LIVE for PC and should be available for download everywhere now. Please find the complete list of changes below:
Fixes a possible exploit by preventing certain drowners from respawning infinitely.
Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
Merchants now offer more weapon types.
Rebalances the prices of maps that can be purchased from merchants.
Clarifies a number of crafting diagrams.
Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
Increases the variety of loot dropped throughout the game.
Increases the variety of items available in shops.
Shops now only offer weapons with levels matching or exceeding the player character level.
Slightly reduces the amount of coin dropped from chests and monsters.
Deploys the Bovine Defense Force Initiative.
Fixes an issue where runestones could not be upgraded to greater runestones.
Reduces the spawn time of selected groups of NPCs.
Geralt no longer interacts with candles placed near chests and other openable objects.
Improves the smoothness of camera movement.
Fixes a number of issues related to horseback riding.
Fixes an issue where the player could not deflect arrows/bolts at longer distances.
Introduces a number of fixes in in-game communities.
Introduces a number of fixes related to combat.
Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
Fixes an issue where Geralt was sometimes unable to mount Roach.
Improves Geralt's movement, especially when he swims.
Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
Fixes a number of issues related to Vitality regeneration.
Fixes an issue whereby certain actions could be randomly blocked during gameplay.
Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
Fixes a number of minor tooltip and wording bugs.
Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.
Introduces a number of additional fixes to alt + tabbing.
Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
Introduces a number of general stability and performance improvements.
Fixes an issue where in certain situations the game could crash while a save was being loaded.
Adds some missing translations in localized versions.
Ciri can no longer unlock fast travel points.
Improves the behavior of sails when viewed from longer distances.
Improves performance in selected scenes and cutscenes.
Fixes an issue where clouds and fog could flicker on some hardware configurations.
Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
Removes repeated sound cues on entry into GUI panels a second time.
Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
Improves the scale of selected elements of the GUI and HUD.
Introduces a number of bug fixes and user experience improvements in the GUI panels.
Introduces a number of small changes in the UI for gwent.
Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
Adds an information prompt and Journal entries related to new DLC packages.
Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
Introduces a number of fixes in key bindings.
Introduces new filters for the Alchemy and Crafting panels.
Fixes a number of minor issues where music tracks were not triggered in their designated locations.
Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
Geralt can now always play gwent with Madame Serenity.
Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's * Treasure quest.
Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
Fixes an issue where the player could not fast travel under certain rare circumstances.
Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
The player can no longer take on the Apiarian Phantom contract multiple times.
Fixes an issue where some players could not progress during the Broken Flowers quest.
Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
Fixes an issue in the Greedy God quest where the player could kill a monster twice.
Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.

10chars
 
So I decided to play through all 3 games again in succession (I also recently started reading the books again; am currently halfway through Times of Contempt) now that I can do a complete run of the trilogy. By the time I get to Witcher 3's ending again the first expansion should be close to release, if not released already. Found a bunch of mods that I am going to try out so things are at least a bit different from what I am used to.
 
I can't speak from experience as I've just come across this:

A new mod has been made available for 4K setups, called Dark Witcher Mod. The mod gives the highest possible visuals without having too much of a performance hit. Dark Witcher is specifically made for 4K, so the difference in lower resolutions will not be as apparent.

Read more

Dark Witcher Mod adds the following:
1080p version have AA enabled
Disabled motion blur, vignette, dof (gameplay), c.a., in game AA
Enhanced smooth shadow (more realistic and better performance)
Locked control scheme to pad (can be changed)
Sweetfx profile for better dark colors
Enhanced view (better compromise in performance and quality)
Better grass (and performance)
Textures filtering optimized
Almost no pop in
Balanced npc
Better controller sensitivity
Performance hairwork only on Geralt


Download here: http://www.nexusmods.com/witcher3/mods/136/?


136-2-1433592382.jpg
 
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Think I'm also nearing the end of the game now, as far as the story goes anyway. Still have loads of side quests to complete though so I think I'll focus a bit on them before going ahead to what I believe is the conclusion.
 
Well my mate has been completely engrossed in the game and reckons is 1 of his best games of all time. So I cant wait to get my hands on it, projeck red has really done well
 
ever since patch 1.0.5 i have noticed a lot more texture problems. I sometimes walk into a room and it seems to have no walls, as the wall textures have not loaded. Also having terrible NPC pop-in :(
 
ever since patch 1.0.5 i have noticed a lot more texture problems. I sometimes walk into a room and it seems to have no walls, as the wall textures have not loaded. Also having terrible NPC pop-in :(

Only appearing when you right on top of them? Yeah, been having that from the beginning.
 
Only appearing when you right on top of them? Yeah, been having that from the beginning.

yup, i be walking along (or sometimes on roach) and road is clear and then suddenly, bham, two people suddenly appear. even worse in villaes. very immersion breaking. is is the odd texture problem i am having :( but only seems to have cropped up since the latest patch.
 
yeah also have that problem every now and then. Had to rollback on my drivers. New drivers made my gpu go crazy.
 
Yeah the pop-in seems to have become quite bad the further I get into the game. Didn't consider it might be the latest patch though.
 
im getting a copy of the game this weekend for my bday, but must resist playing right away... I know that if I play it, Elder scrolls online will go out the window.

I will install, update and wait... or maybe ill just watch the intro video, just to see... u guys empathize right?
 
im getting a copy of the game this weekend for my bday, but must resist playing right away... I know that if I play it, Elder scrolls online will go out the window.

I will install, update and wait... or maybe ill just watch the intro video, just to see... u guys empathize right?

Lothy, no empathy from me.

ESO looks like a really shit game (I hope you didn't pay money to play it). If I were you, I'd drop whatever I was doing and play Witcher III. :p

Most amazing game!
 
Lothy, no empathy from me.

ESO looks like a really shit game (I hope you didn't pay money to play it). If I were you, I'd drop whatever I was doing and play Witcher III. :p

Most amazing game!

HAHA, dude ESO is an epic game! Absolutely love it!

Problem I have is when I am so fully enthralled in a game and something else comes a long, someone ends up loosing. But yes... I foresee myself giving in and playing this weekend lol.
 
Lothy, no empathy from me.

ESO looks like a really shit game (I hope you didn't pay money to play it). If I were you, I'd drop whatever I was doing and play Witcher III. :p

Most amazing game!

Agreed. Witcher 3 has made all open world games look shit. I mean the level of detail in this game is mind blowing.
 
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