League of Legends entrusts community to judge reported players

24 May 2011

League of Legends players have been entrusted with monitoring and reviewing reported player behaviour within their own community.

Developer Riot Games has revealed ‘the Tribunal’, a new peer adjudication system designed to  foster a positive experience for the game’s growing community. The Tribunal encourages players to participate in anonymous peer review juries and puts the power to enforce behaviour standards into the hands of gamers themselves.

“Our goal is to provide an excellent gaming experience for our entire community, and because the words and actions of players have an impact on that experience, we must take reports of player harassment very seriously,” said Steve Mescon, director of community relations for Riot Games.

“We feel the Tribunal is a very creative approach to policing player conduct: it incentivizes members of our community to moderate the behavior of their peers, creating a simple and fair system to enforce our standards of conduct,” said Mescon.

Available from the account control panel on the League of Legends website, the Tribunal presents participants with a randomly assigned harassment report to review. Within, jurors are presented with relevant information including chat logs and player stats to aid in reaching a decision – at which point they may vote to either punish or pardon the reported player.

If a reported player receives the requisite number of guilty votes, their account will automatically incur a temporary ban. Tribunal reviewers who cast their votes along with the majority will be rewarded with Influence Points (the virtual currency of League of Legends) in thanks for their service to the community. Auditors from the Riot Games Customer Support Team will constantly review the system for accuracy and fairness.

This sounds like a really interesting way for a community to self-govern itself and ensure that the kind of gameplay environment they want flourishes.

The DotA style gameplay of League of Legends, and similar game Heroes of Newerth, and indeed the original WarCraft II DotA custom map, are notorious for fostering particularly caustic communities. Hopefully initiatives such as this will go a long way to creating a pleasant gameplay environment for all. Perhaps other game developers can even take note on how this system performs and consider something similar for their own multiplayer titles in futre.

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