A few months after successfully keeping a lawsuit against Overwatch’s loot boxes out of litigation, Blizzard Entertainment is facing a new lawsuit over randomised loot from card packs.
This new lawsuit alleges Blizzard has manipulated minors into buying non-refundable card packs in Hearthstone.
Many free-to-play games are pay-to-win – meaning they offer gameplay disadvantages for those who don’t pay money – and Hearthstone is no exception.
The primary point of contention surrounding Hearthstone is its slow pace of progression. It is believed this is a purposeful move on Blizzard’s part to manipulate younger players into paying for content with real money to avoid a long-winded grind.
This, they allege, is indicative of gambling and has potentially resulted in younger players becoming addicted to the activity and spending their parent’s money.
The new lawsuit was filed by Nathan Harris, a resident of Arizona, on behalf of his daughter, who spent more than $300 on card packs using his lion ked credit card without permission.
He alleges his daughter rarely received valuable cards, and the payments were not refundable.
Blizzard has responded by filing to move the proceedings to the United States District Court in California’s central district.