Bulletstorm review roundup

23 February 2011

Bulletstorm hit the ****ing States today, and if the first ****ing salvo of reviews is anything to ****ing go by, it’s pretty ****ing good. 

The game launches here on Friday, but in the ****ing meantime, here’s a look at what everybody else thinks about it.

Destructoid – 9/10 

With Bulletstorm, Epic and People Can Fly not only succeed at delivering the “bigger” and the “more,” but bring with it a gameplay slant that makes it a one-of-a-kind experience. Yes, it may be brazenly outrageous and juvenile; be prepared to check your “Serious Business Adult” card at the door. But lurking underneath is a seriously fun, novel take on the first-person shooter genre that shouldn’t be ignored. Just make sure you don’t “play it wrong.”

Eurogamer – 9/10

This is a game that wants you to laugh so hard that you sneeze on yourself, but it’s also a game that wants you to experiment as much as possible with the tools you’ve been given. Its cleverness is as lightly worn as it is unexpected. It’s the best kind of guilty pleasure.

Joystiq – 4.5/5

I’ve come to a conclusion: Bulletstorm wasn’t so much developed as it was raised on human growth hormones and taught the English language by a group of sailors and truck drivers. It was also shown every ’80s action and sci-fi movie ever made about a dozen times, given a bottle of whiskey, handed a gun and instructed to shoot anything that moves.

Wired – 7/10

Bulletstorm will find its fans. Despite the fact that it boots you out to loading screens every time you finish a segment or die, it’s a polished-enough piece of work. The point system incentivizes you to play the game using all the tools at your disposal.

It’s just a shame the developers couldn’t stop thinking about reproductive anatomy. It is their Achilles’ penis.

1UP – B-

Bulletstorm is a game unsure of what it wants to achieve. When it lets itself, it’s a fantastic adrenaline rush through well-constructed set-pieces and gloriously fun-to-watch violence. But it too often drags itself down with overly structured situations and restrictive, strategy-heavy gameplay. It feels like if chaos had been allowed to take the design process over, this could have had one of the most fun shooters of our generation, but as it stands, Bulletstorm is a mechanically enjoyable game that’s missing what it needed to be great.

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