This is what makes up South Africa’s massive R3.7 billion videogame industry

23 September 2016

Price Waterhouse Cooper has revealed its Entertainment and media Outlook for the next four years.

Included is the gaming industry which is forecast to grow at a healthy CAGR (Compound Annual Growth Rate) of 5.6% to reach R3.7 billion in 2020, up from R2.8 billion in 2015.

Perhaps unsurprisingly, social/casual gaming revenue showed the biggest growth as it overtook traditional game revenue for the first time in 2015 and will be the key growth area over the next five years, exceeding R2 billion by 2020.

That’s not to say traditional games are doing badly – Traditional game revenue will nonetheless continue to grow steadily at a CAGR of 2.7%, assisted by rapidly growing digital sales.

Even physical games aren’t doing too badly – sales of physical copies of games are expected to hold up better than in most markets, but will have fallen to just 22% of the video game market by 2020 from 51.9% in 2011.

 You can check out the full market breakdown below (click to enlarge):

market


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  1. Ryansr
    24.09.2016 at 07:23

    Glad to have contributed with my recent purchase.

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