Earlier this month, owners of the PC version of Call of Duty: World at War received a patch which enabled the day-lit version of the “Makin” multiplayer map.
Yesterday, PS3 and Xbox 360 owners were finally given the same feature. PS3 owners will automatically receive the updated map in the patch, but Xbox 360 owners will need to download it separately over Xbox Live. The map is called “Makin day” and can easily be found on Microsoft’s online marketplace.
The patch also aims to address many of the bugs reported by the World at War online community.
Below is the published patch literature.
• Added support for downloadable maps – free downloadable map “Makin Day” now available to Xbox 360 & PS3.
• Improved host migration functionality (PS3).
• Improved geographical matchmaking (Xbox 360).
• After Action Report now displays full post-game stats (PS3).
• Nazi Zombies is now unlocked for solo & co-op games for EVERYONE in both private and public games!
• Added defensive measures to prevent “Stats Reset” when corrupt data is detected.
• Addressed issues where some solo progression data was lost when a player had collected Death Cards in a split-screen co-op game.
• Patched all known MP map exploits – this fix will also prevent players from passing through geometry/terrain if a new hole is discovered.
• Patched a number of Nazi Zombie exploits.
• Addressed an issue commonly referred to as the “elevator glitch.”
• Disabled “Rocket Jumping” – this eliminates the extra boost created by all explosive weapon types.
• Addressed some score reporting anomalies in the War and CTF leaderboards.
• Blocked the ability of players with lower level accounts from accessing higher-level Perks.
• Addressed an issue in Search & Destroy where bomb planting/defusing was disabled when opening the overhead map.
• Disabled ability to get unlimited ammo when prone with a deployed bipod.
• Addressed an issue with Bouncing Betties triggering when the player is within the detonation radius but behind a solid wall.
• Improved squad functionality.
• Fixed an exploit where Hardcore matches could be ended immediately by team killing.