Regular readers and MyGaming community members may recall a few weeks ago when we embarked on a mission to find the favourite game of all time among the MyGaming community.
Well, the results of the final round of voting have been collected, and we sent Jeremy out behind the MyGaming moonbase to the rheology contemplation module (read: outhouse) to calculate the winner using a zero-G abacus.
Without further ridiculous ado, MyGaming community, here are your favourite 10 games of all time, with results ordered by popularity.
|Baldur’s Gate II: Shadow of Amn||14.62%|
|Mass Effect 1||11.70%|
|Star Wars: Knights of the Old Republic||10.53%|
|Rome: Total War||4.09%|
In the final hours of voting, Half-Life 2 snatched a dramatic victory from Baldur’s Gate II to become the most favouritest game of forever and ever (or at least until Half-Life 3 is released on holo-chip in 2030).
It is rather fitting that Half-Life 2 is one MyGaming’s favourite games, and not only because it was loads of fun to play and was critically highly regarded (96/100 and 95.36% on Metacritic and Gameranking respectively).
Five years in the making (with a nasty hack and leak at the eleventh hour), when it launched in November 2004, Half-Life 2 ushered in a dramatic shift in the PC gaming world. The massive clout of the title among PC gamers meant the Steam digital distribution platform became an overnight feature on gaming PCs around the globe. That’s not a bad way to get your sales platform out there; Gabe Newell you shrewd businessman, you. By last count by Forbes in February 2011, Half-Life 2 had sold over 12 million copies.
Of course, Steam wasn’t getting as much love as the game itself, being a pretty ugly mess back in the day: This is what Steam looked like in 2004. Thankfully, things have improved greatly since then and if you are a PC gamer, then Steam is probably a part of your gaming life.
Half-Life 2 also introduced Valve’s stalwart and versatile Source Engine, which has evolved greatly in ability and scope over the years. These include great modding support through Source SDK, hardware facial animations, multi-processor support, Xbox 360, PS3, and Mac OS X support (with Linux soon to be added).
We also recently saw the public release of Source Filmmaker, a tool used to create the memorable Team Fortress 2 spots “Meet The Team”, as well as videos and trailers for Valve’s own titles. Source Filmmaker will no doubt welcome in a new era of fan-made Machinima, some examples of which have already blown us away: Meet the best Team Fortress 2 fan-films.
Half-Life 2 itself raised the bar in every way: in-engine physics; character animation; enemy AI; fantastic graphics for its time; and a complex and engaging narrative wrapped in a fascinating game world – all combined to deliver a game that blew away fans and critics alike.
So thanks to Valve for giving us one of the most memorable games of the last decade. Be sure to send all queries about Half-Life 3 to: [email protected]