Perhaps the only thing worse than a game coming out and failing to meet expectations is a great-looking game that never comes out at all.
There’s been a few high-profile game scrappings in recent years. Here are the four we most wish we had the chance to get our hands-on.
Star Wars 1313
One of the most disappointing games cancellations in recent years was that of Star Wars 1313.
Intended to be a gritty and relatively dark expansion to the Star Wars saga, the game looked absolutely incredible when the first gameplay demo made it’s debut.
Gorgeous visuals, gameplay similar to that of Uncharted and an interesting-sounding story were all part of the charm.
Star Wars fans waited with baited breath during 1313’s long development period, and then… business politics got involved.
Disney bought LucasFilm, and with the deal Disney made the decision to close down the LucasArts branch responsible for making the game.
Though a few rumours began to circulate with regards to 1313’s continued production, it’s become pretty clear to that this title will likely never see the light of day.
The Command & Conquer series once tried its hand at a first-person shooter in the form of C&C: Renegade. The game didn’t blow gamers away, but admittedly, the idea intrigued everyone.
Tiberium was supposed to be another spin-off which gave the FPS genre another go.
Tiberium was meant to introduce solid shooting gameplay mechanics with the RTS elements the series is primarily known for.
The game got quite a way in terms of development process, with a number of trailers and gameplay videos showing off Tiberium in motion.
The game was cancelled due to failing to meet EA’s quality standards, which is unfortunate given the potential of the project.
Indy has had a fairly solid track record in games. His old point-and-click adventures, such as Fate of Atlantis, are still fan-favourites to this day; then when a current-gen Indy game went in the trash, it all came as a bit of a surprise.
Originally set to release on Xbox 360 and PS3, the LucasArts developed game was going to be the premier showing of the NaturalMotion Euphoria engine.
Unfortunately, LucasArts began prioritising The Force Unleashed, which led to internal struggles within the development house.
The game was then shelved and ironically sits as a dusty old relic that Indy himself would track down. Check out the game in action.
While many may think that a Dirty Harry game would never be considered (it was) and whether Clint Eastwood would approve (he did), there’s no denying that it would make for an awesome shoot-‘em-up.
The game was planned to take players back into the shoes of San Francisco’s no-holds-barred police officer, with Eastwood on-board to provide voice work.
It all sounded a too good to be true, and the closure of developer Foundation 9 solidified that notion.
Warner Bros. Interactive Entertainment still have the publishing rights, but no word has been heard from Dirty Harry following the cancellation.