PC version of LA Noire locked to 30 frames per second

9 November 2011

One of the most irritating by-products of games that are ported from console to PC is their propensity for being locked to run at 30 frames per second.

This may be an accepted frame rate standard on consoles, but PC gamers are accustomed to more, so the news that the PC version of LA Noire will not be able to run at higher than 30 frames per second is not going down well with many PC gamers.

The discovery has been made as the game has just been released in the USA. Whether or not Team Bondi Rockstar will fix the frame rate limitation with a patch remains to be seen.

In South Africa, LA Noire is being released on PC locally this week Friday.

Here is what we had to say about it in our review of the Xbox 360 version earlier this year:

“In some ways, L.A. Noire reminds me of the first Assassin’s Creed – a heap of great concepts and a very fine game on its own terms, but one that, more than anything else, sets the stage for a superlative sequel. For the moment, though, it’s still very much worth playing.”

With the future of Team Bondi uncertain, a sequel to the game is not guaranteed at this point.

“I can’t gather evidence at such a low framerate!”

Related articles:

Rumour control: Team Bondi has “gone bankrupt”
Rockstar “will not publish Team Bondi’s next game”

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