Call of Duty: Ghosts runs best on Nvidia graphics

Call of Duty Ghosts 1

Infinity Ward, together with Nvidia, has announced that Call of Duty: Ghosts will ship ready for use with some of Nvidia’s advanced technologies and will be the best hardware partner for the game, according to the veteran development team.

Call of Duty: Ghosts will be a launch title on the Xbox One and Playstation 4 and will also spread out to other consoles and the PC platform.

Nvidia is working hard to make games run best on their hardware. They’ve invented new anti-aliasing technologies, perfected Physx, adopted frame pacing before their rivals, Adaptive V-Sync, GPU boost, and have been utilising CUDA all they can for GPGPU calculations.

Call of Duty Ghosts

Call of Duty Ghosts

With all their technology and their long association with Activision and the two Call of Duty development teams, Treyarch and Infinity Ward, it comes as no surprise that they promise the game will look and run better on Nvidia hardware.

According to a blog on the Geforce website, Nvidia’s engineers and driver team are assisting Infinity Ward with platform optimisations and enabling some effects to be run on Geforce graphics cards. NVIDIA is helping Infinity Ward to enhance the “Sub D” tessellation, displacement mapping, and HDR lighting.

Additionally, the NVIDIA engineers are said to be working to integrate support for the company’s TXAA (temporal anti-aliasing) and PhysX technologies. The Infinity Ward game developers are also taking advantage of the CUDA PhysX tool-kit to enable realistic, physics-based, smoke clouds that will react with the environment and player actions.

Nvidia claims that Call of Duty: Ghosts on the PC, with their hardware, will be the definitive version to play and will offer an experience unrivalled by any other first-person shooter. More graphics effects and optimisations are being worked on before the game’s official launch on 5 November 2013.

Source: Geforce Blog

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Call of Duty: Ghosts runs best on Nvidia graphics

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