Call of Duty: Ghosts runs best on Nvidia graphics

28 August 2013
Call of Duty Ghosts 1

Infinity Ward, together with Nvidia, has announced that Call of Duty: Ghosts will ship ready for use with some of Nvidia’s advanced technologies and will be the best hardware partner for the game, according to the veteran development team.

Call of Duty: Ghosts will be a launch title on the Xbox One and Playstation 4 and will also spread out to other consoles and the PC platform.

Nvidia is working hard to make games run best on their hardware. They’ve invented new anti-aliasing technologies, perfected Physx, adopted frame pacing before their rivals, Adaptive V-Sync, GPU boost, and have been utilising CUDA all they can for GPGPU calculations.

Call of Duty Ghosts

Call of Duty Ghosts

With all their technology and their long association with Activision and the two Call of Duty development teams, Treyarch and Infinity Ward, it comes as no surprise that they promise the game will look and run better on Nvidia hardware.

According to a blog on the Geforce website, Nvidia’s engineers and driver team are assisting Infinity Ward with platform optimisations and enabling some effects to be run on Geforce graphics cards. NVIDIA is helping Infinity Ward to enhance the “Sub D” tessellation, displacement mapping, and HDR lighting.

Additionally, the NVIDIA engineers are said to be working to integrate support for the company’s TXAA (temporal anti-aliasing) and PhysX technologies. The Infinity Ward game developers are also taking advantage of the CUDA PhysX tool-kit to enable realistic, physics-based, smoke clouds that will react with the environment and player actions.

Nvidia claims that Call of Duty: Ghosts on the PC, with their hardware, will be the definitive version to play and will offer an experience unrivalled by any other first-person shooter. More graphics effects and optimisations are being worked on before the game’s official launch on 5 November 2013.

Source: Geforce Blog

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  1. Ed Foulds
    11.09.2013 at 11:32

    AMD/ATI is the cheap and cheerful approach. hence why their tech goes into cheaper gaming PC’s and also all the consoles. As for GPU’s they wait out each other then release a slightly faster version to boast theirs is the most powerful. Nvidia cards have better features though.

    Intel and Nvidia are more expensive hardware resulting in better performance and quality. Intel utterly wipes the floor with AMD who still cling onto old architecture and seem to be focusing on the console and tablet market which requires cheap and cheerful hardware.

    As for COD or BF4 – it’s a bit like people who side with one console or another. At the end of the day they both serve the same purpose. Over the top, arcadey FPS nonsense.

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