Batman: Arkham Origins better using Nvidia GPU?

16 September 2013
Batman Arkham Origins Nvidia

Ahead of the launch of the Batman Arkham prequel, Batman: Arkham Origins, Nvidia has showcased some of the special effects that you’ll get using Nvidia.

The video shows the enhanced particle effects, tessellation, and “turbulence simulation”, showing what can be achieved with Nvidia PhysX tech in the game.

Besides the impressive effects, you also get to see some new gameplay from the game, showing Batman using some electrified brass-knuckle-type weapons.

Developed by WB Games Montréal, Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, where a bounty is put on Batman’s head, giving every villain the inventive to try and take down Batman all in the same night.

Recently, UK-based game studio Splash Damage also announced that it will be developing the multiplayer portion of Batman: Arkham Origins.

Batman: Arkham Origins will release on 25 October 2013 on Wii U, Playstation 3, Xbox 360, and PC.

More Batman news:

Batman: Arkham Origins gets no next-gen love

Batman: Arkham Origins Collector’s Edition SA pricing

Batman: Arkham Origins multiplayer revealed

Batman: Arkham Origins details, screenshots swoop in

Batman: Arkham Origins screenshots colour the night

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  1. MHBGT
    16.09.2013 at 15:57

    How long till some one hacks the game to get the fog on an AMD gfx card…?

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