Dragon’s Dogma’s PC requirements: requires a fast GPU for 4k resolution at 60fps

2 December 2015
Dragon's Dogma: Dark Arisen

If Dragon’s Dogma: Dark Arisen was a pawn itself, on its way to aid the players of the PC world, it’s very clearly been level and loot grinding because it comes fairly equipped.

Set to arrive for PCs early next year, most likely January 15th according to Capcom Germany, Dragon’s Dogma: Dark Arisen will sport uncompressed textures, a myriad of additional graphical enhancements and a much improved frame rate.

Dragon’s Dogma: Dark Arisen

In fact, the inclusion of 4k textures and an unlocked frame rate are some of the most exciting additions made – oh, and finally being able to play the game on PC is cool too.

What we didn’t know, however, was just how accommodating of PC hardware Dragon’s Dogma would be. While not the officially confirmed specs, Gamestar.de has posted them.

Minimum Requirements:

Intel Core 2 Duo E8200, 2.7 GHz

2GB RAM

NVIDIA GeForce 8800 or AMD Radeon HD 4850

Windows Vista 32 Bit

Recommended Requirements:

Intel Core i5 660/AMD Phenom II X4 840

4GB RAM

Radeon HD 5870/GeForce GTX 480

If accurate, they’re hardly taxing. But please do keep in mind that you will need a lot more for 4K 60fps or 1440p at 144fps.

Dragon's Dogma: Dark Arisen

According to William Bacon, Capcom’s Senior Director of Digital Platforms, “you’ll need a fast, discrete GPU to run at full 1440p/144 fps with graphics settings maxed out.

That’s because: “While textures won’t compare to current gen titles built from the ground up, the assets in DDDA PC will look better than past gen console versions since they’re original, uncompressed assets.” And that’s a lot of additional pixels to push.

That said, we suspect that being an MT. Framework game and what we’ve been able to do with NVIDIA Inspector, or even vanilla NVIDIA Control Panel, in other MT. Framework powered games, like Resident Evil 6 and Lost Planet 2, there are a number of additional graphical effects that can be applied.

We’re talking about thing like improved anti-aliasing and anisotropic filtering, for example.

We can’t wait. And if you can’t either, we’d recommend this recently released gameplay and set of helpful tips from Capcom.


In other news

As it turns out, team killing is popular in Rainbow Six: Siege

Platinum Games is working on a TMNT game

PS4 will officially support remote play for PC

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  1. Space Chief
    04.12.2015 at 20:18

    Moar pixels = better game. That’s Hollywood logic. Better fx, better movie.

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