Dragons Dogma is one of those games that isn’t getting enough attention, but it definitely should be.
The innovative action/RPG is bringing a number of new features to the table, most notably the insane boss battles that utilise a clever climbing mechanic, allowing players to climb the creatures and mythical monsters of the game in order to find weak spots.
It’s as if Shadow of the Colossus, Dark Souls and Dragon Age had a baby.
Check out the new developer diary below: