Microsoft has released a new video which showcases the benefits of having cloud computing on the side of Xbox One.
The video features Turn 10 Creative Director Dan Greenwalt, who discusses the influences the cloud can have their game, Forza 5, as well how it adds to games like Battlefield 4.
“The cloud allows the team to move learning AI into the cloud and act more like big data – or, act less like AI and more like real people. This brings AI closer to how real players drive. Your worlds can evolve based on yours, and others’, actions,” explains an expanded post on Xbox Wire.
“This means you can create your own game based on your behaviours. And the cloud learns from the entire world – as more people play the game, it learns new behaviour and the team can incorporate behaviour that wasn’t predicted – like driving three abreast around a corner or faking people out. Ultimately, the system you race on launch day is different than the system you race one or two weeks later.”
The post also explains that the cloud allows for the community to interact with the developers, so the team can see what the community vote for and are enjoying, then catering new content towards that.
Source: Xbox Wire
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Now in the case of Forza, yes, always-online has a benefit that wouldn’t be possible without years of development. I wonder how other developers will attempt to mimic the same abilities on other systems, like the PS4 or the PC.