Both Eurogamer and Spanish magazine Hobby Consolas got to sit down with Capcom and delve into Resident Evil VII: Biohazard‘s first five hours, and published a ton of new information, gameplay, and screen shots to get our blood pumping! To be perfectly honest, this is some of the most… well, informative information we’ve gotten about RE7 in a while. Capcom’s marketing has been very cryptic, focusing on mood and atmosphere rather than actual story and gameplay details. The game is less than two months away now, and we’ve only just recently seen one of the game’s other enemies other than Jack Baker. That’s how close to the chest Capcom’s playing it with this one. In contrast, Resident Evil 6 had already had a dozen or more story trailers by this point before release, and we had seen the grand majority of the game’s basic enemies and had even played the opening 20 minutes of three of the game’s campaigns across two demos.
Just in case anyone reading is hoping to avoid any major, or minor, spoilers, I’ll separate the news into gameplay and story details. There isn’t anything I’d consider to be major spoilers, but there is a small amount of new story information that we hadn’t heard before, so read at your own discretion.