All SA HoN servers getting shutdown. "iGame soley to be blame".

No one knows for sure, speculation at this point. Sucks and apparently there will be no more HoN servers in SA for the same reason most games don't get official servers here, ridiculous hosting costs.

Its not bad playing on the EU servers (270ms) because of the lag compensation and HoN's pro netcode. Obviously for proper clan games and stuff you want it a lot lower though.
 
An official statement from iGame is due out in the next few hours. Once we have this, we will post an article on the front page.
 
Eish...funny I was just wondering yesterday whether the SA servers still exist. I guess this answers my question.

Kinda lame if you ask me. Are there no other local providers that can take the baton?
 
Eish...funny I was just wondering yesterday whether the SA servers still exist. I guess this answers my question.

Kinda lame if you ask me. Are there no other local providers that can take the baton?

What about the SAIX servers though, guys? Are they still there?
 
I'll respond here as I feel I owe you guys a more direct explanation
The simple fact of the matter is, before the Beta Launched we had prepared a service level agreement between ourselves and S2 Games, stating what they were allowed to do when they were granted access to the hardware on our network.
They declined to Sign this agreement and hosting went forward on the terms that we would administer and support the servers and would not grant them RDP access on the Windows boxes running the title.

I was mailed a week ago andgiven an ultimatum that if we did not give them access as soon as possible, they would block access to the game servers, effectively shutting them down.
We were , on our side in the process of evaluating the risk associated with this when S2 Games blocked master server access for the servers.Thereby indicating that talks had ceased.
I logged in and shut down the non responsive server managers for the HoN title.

The reason why we cannot, without some sort of usage policy for an external party allow access onto hardware is because, shoudl we allow them access onto the box, they have access to dual gigabit fibre links and unlimited bandwidth diectly through our DSL peering links.They could host and maintain any illegal services on our boxes, inside our own network and we would be the ones that would be prosecuted for any criminal activity, we would be held liable.
Please note I'm not by any means saying that that is what anyone would do, but this has to be taken into consideration and needs to be provisioned for.

So once again, I apologize to all of you that do play HoN and that helped us make the game the huge success it has been to date locally.I trust that S2 will reach a suitable solution for all of you.

On a personal note though, I myself feel prety gutted by this, I spend 3 days striaght, no sleep, working non stop to get the first Beta server up and running locally.Since then I've spent countless hours monitoring, suggesting fixes and attempting to resolve issues.
With limited help from the developers and a communtiy which at times became frustrated with us because we could not resolve issues without logging tickets to S2 for support I really did try my best to maintain the system and servers on it.
 
I'll respond here as I feel I owe you guys a more direct explanation
The simple fact of the matter is, before the Beta Launched we had prepared a service level agreement between ourselves and S2 Games, stating what they were allowed to do when they were granted access to the hardware on our network.
They declined to Sign this agreement and hosting went forward on the terms that we would administer and support the servers and would not grant them RDP access on the Windows boxes running the title.

I was mailed a week ago andgiven an ultimatum that if we did not give them access as soon as possible, they would block access to the game servers, effectively shutting them down.
We were , on our side in the process of evaluating the risk associated with this when S2 Games blocked master server access for the servers.Thereby indicating that talks had ceased.
I logged in and shut down the non responsive server managers for the HoN title.

The reason why we cannot, without some sort of usage policy for an external party allow access onto hardware is because, shoudl we allow them access onto the box, they have access to dual gigabit fibre links and unlimited bandwidth diectly through our DSL peering links.They could host and maintain any illegal services on our boxes, inside our own network and we would be the ones that would be prosecuted for any criminal activity, we would be held liable.
Please note I'm not by any means saying that that is what anyone would do, but this has to be taken into consideration and needs to be provisioned for.

So once again, I apologize to all of you that do play HoN and that helped us make the game the huge success it has been to date locally.I trust that S2 will reach a suitable solution for all of you.

On a personal note though, I myself feel prety gutted by this, I spend 3 days striaght, no sleep, working non stop to get the first Beta server up and running locally.Since then I've spent countless hours monitoring, suggesting fixes and attempting to resolve issues.
With limited help from the developers and a communtiy which at times became frustrated with us because we could not resolve issues without logging tickets to S2 for support I really did try my best to maintain the system and servers on it.

Nice dude, at least you guys evaluated the risks before just blindly allowing them access.

I have to ask though, couldn't you guys just isolate the network? Or at least block all services only giving them access to what they need?
 
We were in the process of trying to find a way internally to accomplish exactly that when the servers were shut down
 
Thanks Xerowing. I hope it all works out in the end. I hope S2 games gives a damn about the community of South African HoN players. I bought the game on the back of my experience on the iGame servers during the beta phase. If there had been no local servers, I wouldn't own Hon today, and that would have been just a little less money in S2's pocket...
 
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