Really?

Shucks
Well, I really do enjoy it (I'm not sure how I'd feel about it if I played solo, but co-op is pretty awesome). The issue is just with the camera in co-op: generally in games you view the camera "centre" as your location, so no matter how hectic combat gets, you always have an idea of where you are; it's something you tend to take for granted. The fact that the camera repositions itself depending on your co-op partner's movements (if they want to better position themselves to attack enemies with a certain ability) sort of confuses you and you lose track of your position in relation to your partner's. It takes a lot of getting used to.
There are also times when you try to move past objects, again the camera moves to follow your co-op partner and you instead find yourself running into the objects (often in towns). Also, if one of you is too far ahead and the other too far behind, neither of you can see the enemies in ahead.
I can understand why this camera would be useful if you were hot-seating but in online co-op or while using two separate screens? I just think it was such an incredibly stupid decision. I don't understand how it got through quality assurance--surely they noticed that at least one or two people testing co-op had ripped their hair out?