Oh, I thought Tank wanted to know if some weapons will have better spiking damage against single foes, while others are specifically designed for better AOE damage, and indirectly making them more useless against single targets.... didnt know he was talking about bodyblocking?
@Sou1, I thought what I said here
Yeah Tank thats one of the reasons I asked, all that we have heard at the moment is that end-dungeon loot (weapons / armor) will be specific to what your class requirement is
already highlighted what we know about dungeon rewards... For the the other part that you said -> monster "loot drop per class", makes sense, which also doesnt make sense anymore when I think about it this way ; -> will everyone get same drops per monster [but specific to their class] (ie scholar armor for ele, soldier armor for warrior), if the monster is a Warrior.... why would he drop ele armor??
Wat ek wil weet is : (ffs ek confuse myself nou)
- Monster drops same loot but specific to your class.
- My previous posts up - participating ppl that helped kill monster - do they get EXACT SAME drops? So I can merch the stuff I dont need.
- Will I only ever get drops required by the character (according to what your trying to say Sou1), so if Im a ele I will just get scholar armor, and if the monster is a warrior I wont get the Soldier Armor?
- If it works the way as previous point, then it means in a Warrior monster infested area, Warriors will be able to 1) equip soldier dropped armor 2) they can merch the unneeded stuff 3) the ele will have NOTHING 4) nothing to sell == poorer than Warrior; and overall not fair en baie kak system.
So sien waaroor ek clarification soek?