Official Call of Duty: Black Ops PC multiplayer thread

Working like a charm. As much fun as this game is, I must be honest, I still prefer BC2. I know it's not them same game, but I derive more enjoyment from BC2. That is just my opinion.

What is annoying about Blops is how quickly some rounds can be over. You go to all the effort of loading map etc and 1min23sec later it's over on some game modes. A bit annoying.

Then, I also wish that players will work together sometimes. ESPECIALLY when there are choppers in the air. FFS, after dying 5 times in a row, maybe spawn with a anti air rocket and down the thing? One guy alone can't do it easily.

I agree with you about BC2 but BLOPS is fun in a different way.
 
Once I finally unlock my Ghost Pro Perk I'll be able to take down anything in the air with having to worry about being taken out. :D
 
I agree with you about BC2 but BLOPS is fun in a different way.

Don't get me wrong, Blops is fun I agree. It has a degree and level of fun that BC2 can't offer. It's just that I won't play it for as long as BC2.

What I do wish they would do though is give you more motivation to keep playing. Like the BF series with the different levels, various unlocks and awards as you proceed gives you something to aim for. Yeah, COD also has them, but the prestige is in my opinion a really lame and cheap way of doing this. Whoopee, you prestige, but you lose all your weapon and perks unlocks. That's kinda stupid. And it's not like you get new shit or anything, you just unlock the same weapons and perks again with one extra new camo or something stupid. WOW! Oh, and you have a shiny new insignia. Thanks but no thanks.
 
For guaranteed anarchy, put in as your killstreak awards the Huey chopper and attack dogs.

Hahahaha, it's so freaking funny. You check okes run into buildings to avoid chopper and then the hounds sniff them out. Then they spawn in the open and get mowed down! HAHAHA! It's actually quite sick, And then the poor sods who try and shoot down heli get nailed by dogs.
 
For guaranteed anarchy, put in as your killstreak awards the Huey chopper and attack dogs.

Hahahaha, it's so freaking funny. You check okes run into buildings to avoid chopper and then the hounds sniff them out. Then they spawn in the open and get mowed down! HAHAHA! It's actually quite sick, And then the poor sods who try and shoot down heli get nailed by dogs.

Ah dude, I got mowed down by Rambo's dogs yesterday. I was like what the hell, there's dogs on the map.
 
Hey guys,

I wanted to reassure you we're still here and listening, and working on a patch. As always, I don't like to give ETA's because through the 'telephone game', that turns into expected deadlines that may not be hit due to the complexities of game development.

That said, I will be providing a thorough update to the "PC Community Update" sticky atop this forum later this week (hopefully tomorrow). It will be an update to the "IN PROGRESS" list of fixes, which will include a very large number of the "LIVE FIXES" from the respective console Stickies you may have seen. Many of the items on that list don't apply to the PC version, and all of the issues we've addressed to-date on the PC took higher priority over the other fixes the consoles received that the PC hasn't yet.

I'll post that list as soon as it's finalized, but in the meantime it's safe to assume that any problems you guys experienced that have been fixed on the consoles will be included in a future patch for the PC as well. The first week or two, though, we had much more pressing PC-specific issues to address which the teams focused on first. Any additional PC-specific issues that you're experiencing will continue to be addressed in a manner consistent with the Black Ops Patching Process I posted earlier today:

http://www.callofduty.com/board/viewtopic.php?f=71&t=346952

Stay tuned for future updates, and we appreciate your continued support!

Regards,
-JD

http://www.callofduty.com/board/viewtopic.php?f=71&t=347010&sid=cg1drr34v2d7lc02o6m39eq3j1
 
Hey Black Ops community –

To answer many questions about the game update / patching process, I’ve provided a short walkthrough below to explain how it works and provide some basic timelines for each phase in the cycle.

Phase 1: Gather feedback, reproduce reports and implement solutions.
* • As soon as the game is released, we scour the forums and play online with fans to gather feedback.
* • The QA team reproduces all feedback reports in a test environment, enters them into our database, and assigns them to dev team members.
o o Like any scientific process, reports must be reproduced in the test lab before they can be addressed. With millions of users playing the game, something reported by only a small number of users may not be easily reproducible. For this, it’s important that all reports in the forums provide as much helpful information as they can.
* • Estimated time: Generally 2 weeks to build a comprehensive list, reproduce in the test environment, research cause, and implement solutions. This phase is typically the longest part of the process and can easily take more than 2 weeks, depending on the number and complexity of reports. Once a game is released, every change made is high risk, and adequate time is needed to implement the best possible solution.

Phase 2: Test internally.
* • Once the highest priority reports have been resolved, the updated game goes through a rigorous internal testing procedure.
* • If new issues are discovered or the original issue is not fixed appropriately, more time is needed to research and implement new solutions. Video games are highly complex pieces of software. Every change made has a potential impact somewhere else in the game, so the entire game has to be tested with each update.
* • Estimated time: Minimum of 1 week to thoroughly test the entire game and internally approve the update for release.

Phase 3: Console manufacturers test and approve the update for release.
* • As soon as our QA team has approved the update internally, it is then submitted to the console manufacturers for their own testing and approval. At this point, it is out of our hands.
* • If the game update is approved by the console manufacturers, the cycle is done and the update is prepped for release. If the game update is rejected, an accelerated version of the entire process starts again.
* • Estimated time: Minimum of 1 week to get an approval.
*
o o Note: PC patches do not require manufacturer approvals, but because of the high number of variables in computer hardware and OS configurations, both Phase 1 and Phase 2 require additional time that does not exist on consoles which have standardized hardware. The PC patch development cycle takes about the same amount of time start-to-finish as that of consoles.

Phase 4: Release
* • Once the game update is approved by both internal QA and the console manufacturers, it gets prepped for release. This is a very short phase, but it can add time to the process depending on a number of variables.
* • Estimated time: Generally 2-3 days.


That is a high level overview of the patching / update process. Time estimates listed above are averages – it usually takes at least a full month to complete a game update cycle. Often, there are multiple full game updates in the works simultaneously, which is why you see less than a month between full game updates. In some emergency cases, this time can be accelerated, but this is very rare.

The description above outlines the process for publishing permanent game updates and does not apply in the same way to hot fixes. Hot fixes are temporary, server-side fixes that are used to patch in simple adjustments to the game. These are not permanent fixes, and they only apply to online portions of the game. Most significant changes to the game cannot be made with a hot fix.

There you have it – hopefully this removes some of the mystery of the game update and patching process. Enjoy the game and continue to communicate your feedback to us!

Regards,
-JD

http://www.callofduty.com/board/viewtopic.php?f=71&t=346952&sid=22d90ofe5heu85t94v79spfk80

I will see you guys in a month if they patch works...
 
Thanks for the update Kyubi.

The previous patches haven't worked at all for me - so maybe, just maybe, these will. It's quite ridiculous actually.
 
How do i get better ping on zombies for black ops? My ping is like 350 in the zombie maps and 50 to 100 in multiplayer.
 
other people and I have set it to local only in the serch options

All deepens on what backbone you are.

Saix and wage lags on mweb and the other-way around, IS is the only one where both wage, saix and mweb can have low pings. And a 4meg line helps.
 
Is it just me or are the servers rather empty lately. Hardly anyone seems to be playing domination anymore... :/
 
Is it just me or are the servers rather empty lately. Hardly anyone seems to be playing domination anymore... :/

I stopped playing until they fix the damn game. Will try again with the next patch, but i've learned my lesson, next big release i wont be buying on the day of the release. i'll give it a few weeks and read the reviews.
 
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