After years and years of heartache and disappointment with underwhelming superhero video games, we’re finally getting some quality titles featuring our favourite spandex-clad heroes.
That said, it’s time to look back at the worst of the worst to see how far we’ve come. The painful, painful memories.
Iron Man 2 (2010)
Based upon the Marvel movie, the first Iron Man game was rough around the edges and had a punishing difficulty level, but it had its moments.
The second game, however; it’s so much worse. Adapted from the 2010 big-screen sequel, Iron Man 2 somehow managed to take a step backwards, and that’s being kind.
The graphics were even worse than its predecessor; the enemy AI was as thick as cement and the voice performances sounded like the stand-in actors were doing it against their will.
The only redeeming factor is that the game was only around 5 hours long – that’s 5 hours too long if you ask us.
Superman 64 (1999)
The infamous Superman 64 has gone down in history as not only one of the worst superhero games, but one of the worst games ever. Having had the chance to play the game via an emulator, and I have to agree.
The normally indestructible and lightning fast Superman can barely move in this game, and the majority of the unplayable mess is spent trying in vain to maneuver Superman through floating rings as fast as you can.
That’s all there really is to it, and what makes it even worst is that the entire experience is a virtual simulation, not an actual threat to Metropolis.
Talk about adding insult to injury.
Given that the Catwoman movie starring Halle Berry was a box-office abomination, you’d think that a game based on the film would be terrible too, and you’d be right.
It featured a flat story, horrible acting, horrendous graphics and repetitive combat as well as platforming.
And if that wasn’t enough to put you off, the game also featured a fixed camera perspective that will drive you up the wall, which would be the most interesting thing to happen while playing this game.
X-Men: Destiny (2011)
Underwhelming, under-produced and overall disappointing, X-Men Destiny was supposed to be the next-generation in the X-Men game series, and heavily advertised its freedom of choice with three separate storylines (unless you bought the DS version, which only had one for some reason).
However, the game’s boring combat, short and dull story and unpolished visuals left nothing more than a money-draining experience which even bankrupted developer Silicon Knights.
Fantastic Four (1997)
It’s hard to think of a team better suited to video games than the Fantastic Four.
Each member has a unique ability that makes for four distinct gameplay styles – stick them all in a bunch of different levels, add some puzzles that only specific abilities can deal with, and you’ve got a solid game right there.
Sadly, this didn’t quite work when it came to the Fantastic Four game on the PlayStation.
Characters couldn’t actually turn on the 3D plane, and instead had to moonwalk their way in line with the enemy you’d want to bash (which was borderline impossible), and even when you did get them in your sights, the heroes’ attacks would take an age to execute.
Fantastic? We think not.