qornea
Much write, very gaming
Mass Effect 3 on PC doesn’t support controllers
I’m Commander Shepard and what is this I don’t even
I’m Commander Shepard and what is this I don’t even
I may be missing something here but isn't Mouse and Keyboard the "interface devices of real gamers" so why are the pc folks moaning?
Because PC gamers like options.
No pc gamers want their bread buttered on both side.
I don't see the problem with that. Some games are more fun with a controller, others with 'n keyboard and mouse, and it differs from person to person. The PC supports a controller so why can't I use it if I have one?
Why do you hate PC gamers so much anyway?
some ignorant fool pops in
Its less a hate than a general dislike, it actually extends to all gamers. I just find them whiny, entitled, never satisfied, gits.
I also have bared witness to numerous "debates" where people who choose to play on console is blamed from everything from "boring games" to "decline of the industry" and its normally the "die hard" pc crowd that comes up this shit. Now here we have a game that's lack of controller suppose actually seems to indicate that isn't not just a console port and suddenly people are lamenting the fact that they are being denied the chance to play the game in a more consoley-way.
But like I said is probably just me and my misanthropy acting up again.
It's a shame it's missing, but I'll be playing M+KB rather than using my x360 controller anyway.
That was uncalled for.
Putting everyone in one box doesn't make much sense. You want to make games for these same people that you dislike so much, I don't get it. Not everybody goes on to every forum and complain about every feature (or lack thereof) for every game. There are loads more people that just play their games and have fun.
Are these necessarily the same people though? Like I said, people like options. We're not all the same.
I just find it strange how you can develop an entire UI for use with a controller and just not put it in, it's already been made, why not just have the option.
It's actually going to take a lot of coding hours to implement a system whereby the interface switches over between the two based on what control scheme you are using.
I'm sure their reasoning was "Is it worth it to spend those man hours adding this feature when the majority of PC gamers are going to be using the M+KB solution and a very small minority will be using controllers".
They likely thought that if you really really really prefer playing with a controller you will be getting it on console anyway.
That's my assumption at least... :/